Combat Robots Overhaul

by Wannie

Overhaul of Factorio's Combat Robots behaviour to make them more useful by automatically attacking enemies.

Tweaks
12 days ago
1.1 - 2.0
9.17K
Combat

i [Implemented]Quality

a month ago

Could we get damage bonuses for quality level?

a month ago

I'm currently working on implementing it. For this I have to rewrite the units to another prototype so it will take some time.

a month ago

Unfortunately, implementing quality will take some time. The issue is that quality doesn't scale the damage done by defense-equipment, which this mod uses to make the combat robots automatically attack enemies. I can circumvent the issue by adding new gun types to the combat robots. This, however, requires suitable ammunition. While this isn't a problem for the defender unit (simply insert armor piercing rounds), for the destroyer robots I have to implement a new ammo-type for beam weaponry.

28 days ago

Quality will be implemented in the next update.

28 days ago

Awesome! Gonna be fun to nuke demolishers with the destroyers =)

28 days ago

They are inmune to laser and electric xd

28 days ago
(updated 27 days ago)

100% on laser, but only 20/20% on electric. Destroyers can harm demolishers, but only after they're doing more then 20 damage each.

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