Cities Of Earth 3

by hyspeed

A Factorio mod that uses maps of Earth for world generation. Choose from different world layouts. The world size can be set at startup but does not tile or repeat. * Optional: Teleporters at each city provide fast movement across the world. * Optional: "Pre-Place Silo". The Rocket Silo will be built at map creation and cannot be crafted by players. * Optional: "Team Co-op". Each city is a team, players can build a factory to launch from their Silo.

Content
5 months ago
1.1
2.44K
Transportation Environment

b Is it compatible with SE?

1 year, 9 months ago

模组 Cities Of Earth 3 (1.6.7) 引发了无法恢复的错误。
请向模组作者报告此错误。

Error while running event CitiesOfEarth3::on_surface_cleared (ID 110)
模组 Cities Of Earth 3 (1.6.7) 引发了无法恢复的错误。
请向模组作者报告此错误。

Error while running event CitiesOfEarth3::on_chunk_generated (ID 12)
Unknown tile name: grass-3
stack traceback:
[C]: in function 'set_tiles'
CitiesOfEarth3/scripts/coe_worldgen.lua:321: in function 'onChunkGenerated'
CitiesOfEarth3/control.lua:73: in function <CitiesOfEarth3/control.lua:72>
[C]: in function 'force_generate_chunk_requests'
CitiesOfEarth3/scripts/coe_worldgen.lua:138: in function 'pregenerate_city_chunks'
CitiesOfEarth3/scripts/coe_worldgen.lua:335: in function <CitiesOfEarth3/scripts/coe_worldgen.lua:332>
stack traceback:
[C]: in function 'force_generate_chunk_requests'
CitiesOfEarth3/scripts/coe_worldgen.lua:138: in function 'pregenerate_city_chunks'
CitiesOfEarth3/scripts/coe_worldgen.lua:335: in function <CitiesOfEarth3/scripts/coe_worldgen.lua:332>

1 year, 9 months ago

Sorry, no, Cities of Earth isn't compatible with mods that require the 'surface name' to be 'nauvis' or change it.
CoE uses the surface name of 'Earth'.

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