Circuit Launchable Rockets

by S6X

Launch a rocket via the circuit network... and it might even go where you want it to.

Utilities
3 days ago
2.0
337
Factorio: Space Age Icon Space Age Mod
Transportation Logistics Circuit network

b Random crashes

18 days ago
(updated 17 days ago)

Since the last update im getting random crashes with this error message: https://imgur.com/a/n5DFkN1

no idea if its a mod conflict or something else though but i launched like 5 rockets with it and then it crashed. i reloaded the last save, did everything again but no crash. then i let it run to make my new space platform and i dont know, maybe after 30 minutes or so it crashed again

in case its relevant, i currently have 2 constant combinators sending the signal to one rocket pad each (so i can turn off each independently if needed

17 days ago

Fixed!

17 days ago

awesome! gonna try it our right now!

17 days ago

okay but this is weird. i have rockets launching with cargo on both pads (in this case with foundations and express belt stuff) and they fly away correctly, they land on the platform in space correctly but the rockets are empty when they arrive

17 days ago
(updated 17 days ago)

okay so when i set a request for it then the cargo is in the rocket. nothing else changed. but this is not supposed to be needed, right?

edit: the cargo is only sometimes in it even with adding requests. no idea whats going on here

17 days ago

Are you using 2.0.23 or 2.0.24?

17 days ago
(updated 17 days ago)

2.0.23. my steam doesnt show any 2.0.24 update Oo
edit: ah 2.0.24 is an experimental branch update. im not on that one, do i have to / should i?

17 days ago

I don't know if my fix will work on 2.0.23. You could give it a try. The randomly disappearing cargo should be fixed now, though.

17 days ago

fix seems to work on 2.0.23. thanks a lot for the quick work!

New response