Circuit Launchable Rockets

by S6X

Launch a rocket via the circuit network... and it might even go where you want it to.

Utilities
4 days ago
2.0
346
Factorio: Space Age Icon Space Age Mod
Transportation Logistics Circuit network

Changelog

Version: 1.1.6
  Changes:
    - Added script_raised_revive, which I missed the first time.
Version: 1.1.5
  Changes:
    - Fixed an error when deleting fake rocket silos.
    - Fixed not being able to handle nil in events.
Version: 1.1.4
  Changes:
    - Added support for script_raised events.
Version: 1.1.3
  Changes:
    - Fixed improper handling of tables with empty elements.
Version: 1.1.2
  Changes:
    - Fixed a glitch where your cargo would sometimes disappear.
Version: 1.1.1
  Changes:
    - Fixed a semi-random Lua error when checking cargo pod status.
    - Rewrote some poorly designed gui code.
Version: 1.1.0
  Changes:
    - Launch signal and destination can now be set in rocket gui.
    - Fixed bugs in logistics code that caused it to ignore quality.
    - Reduced size of Zzz icon.
    - Tweaked some delays to make the rocket more responsive.
    - Rewrote some code for (hopefully) better UPS.
    - More efficiently cleans up fake rocket silos.
Version: 1.0.5
  Changes:
    - Added option to launch on a negative signal.
Version: 1.0.4
  Changes:
    - Fixed the "Zzz" icon disappearing and not coming back.
Version: 1.0.3
  Changes:
    - Fixed an error when a logistics slot has no value.
Version: 1.0.2
  Changes:
    - Improved code for automatically choosing rocket destination.
    - Fixed an error when it can't determine a platform's location.
Version: 1.0.1
  Changes:
    - Made some attempt at compatibility with other mods.
    - Moved the fake rocket even further away from the surface's origin.
Version: 1.0.0
  Changes:
    - Initial release.