Adds the ability to build an early to mid game thermal solar complex with built-in energy storage for the night with varied features.
Mods introducing new content into the game.
Version: 0.2.16 Changes: - Made solar panels cheaper - Included the recycler and recipes to recycle used solar structures
Version: 0.2.15 Changes: - Fixed a introduced bug in the mk2, mk3 and mk4 steam engines now they should work at the right temperature
Version: 0.2.14 Changes: - compatibility with factorio 0.18.0 - small buffs in heat storage
Version: 0.2.13 Bugfixes: - Fixed issues related to Factorio 0.17.53 collision upgrade rules.
Version: 0.2.12 Changes: - Added Changelog in correct way - Added Licence in correct way
Version: 0.2.11 Changes: - Code optimization to use 0.17 new features - Recipe tweaks to use considerably less copper and iron but more salt Bugfixes: - Avoid interaction bug with robots
Version: 0.2.10 Changes: - bugfixes
Version: 0.2.9 Bugfixes: - Potentially fixing interaction bug with robots, thanks to mrudat
Version: 0.2.8 Locale: - Introduced German translation, thanks to boeller
Version: 0.2.7 Bugfixes: - Heat exchangers behavior adjustment
Version: 0.2.6 Changes: - Added Thumbnail
Version: 0.2.5 Bugfixes: - Fix basic heat exchangers not working correctly in 0.17
Version: 0.2.4 Changes: - Renamed folder of mod coherently with mod version - Initial porting to 0.17
Version: 0.2.3 Changes: - Mod settings (disactivable new steam turbines recipes and heat exchangers recipes)
Version: 0.2.2 Changes: - Thermal solar panels sprites
Version: 0.2.1 Locale: - Introduced Italian translation
Version: 0.2.0 Changes: - Code Optimization - Decreased warm-up time of solar panels but also their energy storage - Added 3 improved steam engines - Buffed basic heat exchangers