Adds the ability to build an early to mid game thermal solar complex with built-in energy storage for the night with varied features.
Mods introducing new content into the game.
Version: 0.2.16
Changes:
- Made solar panels cheaper
- Included the recycler and recipes to recycle used solar structures
Version: 0.2.15
Changes:
- Fixed a introduced bug in the mk2, mk3 and mk4 steam engines now they should work at the right temperature
Version: 0.2.14
Changes:
- compatibility with factorio 0.18.0
- small buffs in heat storage
Version: 0.2.13
Bugfixes:
- Fixed issues related to Factorio 0.17.53 collision upgrade rules.
Version: 0.2.12
Changes:
- Added Changelog in correct way
- Added Licence in correct way
Version: 0.2.11
Changes:
- Code optimization to use 0.17 new features
- Recipe tweaks to use considerably less copper and iron but more salt
Bugfixes:
- Avoid interaction bug with robots
Version: 0.2.10
Changes:
- bugfixes
Version: 0.2.9
Bugfixes:
- Potentially fixing interaction bug with robots, thanks to mrudat
Version: 0.2.8
Locale:
- Introduced German translation, thanks to boeller
Version: 0.2.7
Bugfixes:
- Heat exchangers behavior adjustment
Version: 0.2.6
Changes:
- Added Thumbnail
Version: 0.2.5
Bugfixes:
- Fix basic heat exchangers not working correctly in 0.17
Version: 0.2.4
Changes:
- Renamed folder of mod coherently with mod version
- Initial porting to 0.17
Version: 0.2.3
Changes:
- Mod settings (disactivable new steam turbines recipes and heat exchangers recipes)
Version: 0.2.2
Changes:
- Thermal solar panels sprites
Version: 0.2.1
Locale:
- Introduced Italian translation
Version: 0.2.0
Changes:
- Code Optimization
- Decreased warm-up time of solar panels but also their energy storage
- Added 3 improved steam engines
- Buffed basic heat exchangers