Different wave defence (BiterCraft)[scenario]


[Work in progress, should be much more stable] PvE wave scenario, PvP will be added later. New commands: /tp <player name> /base /change-settings New modes: enemy expansion

Scenarios
7 months ago
1.1
590
Enemies Environment

Changelog


Version: 0.11.8
Date: 2023-09-02
  Changes:
    - Added a thumbnail
Version: 0.11.7
Date: 2023-08-09
  Bugfixes:
    - Fixed file paths
Version: 0.11.6
Date: 2023-05-17
  Changes:
    - Updated dependencies
Version: 0.11.5
Date: 2023-05-17
  Changes:
    - Refactored some stuff
    - Improved teleportation by scripts
Version: 0.11.4
Date: 2023-05-29
  Bugfixes:
    - Small improvements
Version: 0.11.3
Date: 2023-05-26
  Changes:
    - Map doesn't recreate after rounds
    - Default map size is 1600
  Bugfixes:
    - Fixed defend lines count for some numbers
Version: 0.11.2
Date: 2023-05-26
  Changes:
    - Better optimization for map generation
Version: 0.11.1
Date: 2023-05-11
  Bugfixes:
    - Fixed crash when a biters attacked an entity without health
    - Improved stabiltiy for /restart-round command
Version: 0.11.0
Date: 2023-05-11
  Changes:
    - Ore patches are smaller, but more frequent and closer
    - Biters doesn't evolve so quick because of time
    - Added piercing rounds magazines into the market
    - Added gun turrets into the market
    - Fewer places of water
Version: 0.10.0
Date: 2023-05-09
  Changes:
    - Added some optimizations as a mod
Version: 0.9.9
Date: 2023-05-08
  Features:
    - Added new setting for random building attack
    - Added new setting "Manual crafting speed modifier"
  Changes:
    - Max amount of biters on one line is 300 per wave (when they are tripled)
    - Default map size is 1500
    - Added wood into the market
    - Removed wood from start chests
    - Better start gear
Version: 0.9.8
Date: 2023-05-08
  Changes:
    - Flamethrowers deal less damage
Version: 0.9.7
Date: 2023-05-08
  Changes:
    - Changed biter's difficulty
Version: 0.9.6
Date: 2023-05-08
  Changes:
    - Default map size is 2000
  Bugfixes:
    - Improved biters behaviour
Version: 0.9.5
Date: 2023-05-08
  Changes:
    - Flamethrowers deal less damage
Version: 0.9.4
Date: 2023-05-08
  Changes:
    - Manual mining speed modifier and manual crafting speed modifier is smaller
Version: 0.9.3
Date: 2023-05-08
  Changes:
    - Much smaller amount of oil
Version: 0.9.2
Date: 2023-05-08
  Changes:
    - Small tweaks for settings
    - Mining drill productivity bonus is default now
Version: 0.9.1
Date: 2023-05-07
  Bugfixes:
    - Fixed biters spawn because of techs on new rounds
Version: 0.9.0
Date: 2023-05-07
  Bugfixes:
    - Fixed car spawn at start
Version: 0.8.11
Date: 2023-05-07
  Bugfixes:
    - Fixed missing characters (bug from 0.8.10)
    - Fixed friendly fire for new rounds
    - Biters behaviour is much more stable
  Changes:
    - 6 times more free energy
    - Max amount of biters on one line is 600 per wave (when they are tripled)
Version: 0.8.10
Date: 2023-05-07
  Bugfixes:
    - Deletes biters on new rounds (it didn't delete for some weird reason)
    - Teleport players to 0, 0 on new rounds
Version: 0.8.9
Date: 2023-05-07
  Bugfixes:
    - New attempt to fix biter attacks for some cases
  Changes:
    - Default map size is 2500 instead of 5000 now
  Info:
    - I'm sick of car spawn, collision etc. it doesn't work in any way properly
Version: 0.8.8
Date: 2023-05-07
  Bugfixes:
    - Fixed and improved data stability
Version: 0.8.7
Date: 2023-05-07
  Bugfixes:
    - Fixed "/tp nickname" command
Version: 0.8.6
Date: 2023-05-07
  Bugfixes:
    - Fixed losing of main target for biters
Version: 0.8.5
Date: 2023-05-07
  Bugfixes:
    - Fixed wave HUD for new rounds
Version: 0.8.4
Date: 2023-05-07
  Bugfixes:
    - Fixed crash when a player rejoined
Version: 0.8.3
Date: 2023-02-19
  Features:
    - Added new setting: "Fill map with water" (change it via /change-settings )
  Changes:
    - Default UPS with GTTS is 30 now
  Bugfixes:
    - Improved stability between rounds
Version: 0.8.2
Date: 2023-02-10
  Changes:
    - The market is indestructible now
Version: 0.8.1
Date: 2023-02-10
  Bugfixes:
    - Fixed missing files
Version: 0.8.0
Date: 2023-02-10
  Features:
    - Added market
Version: 0.7.0
Date: 2023-01-03
  Features:
    - Added new setting: "New wave on new technologies" (spawn enemies when players researched a technology without. It doesn't reset the wave timer)
  Changes:
    - /skip-wave doesn't reset wave timer anymore
Version: 0.6.2
Date: 2022-12-24
  Changes:
    - "Enemy expansion mode" spawns biter spawners also now
    - As enemy upgrades it changes biters evolution
Version: 0.6.1
Date: 2022-12-22
  Bugfixes:
    - Fixed timer in the HUD for some cases and for changed game speed
    - Fixed changing of "Enemies depends on technologies" setting via /change-settings
  Changes:
    - "Infection mode" renamed to "Enemy expansion mode"
  Notes:
    - Please, consider to use GTTS mod with "Enemies depends on technologies" setting on.
Version: 0.6.0
Date: 2022-12-16
  Features:
    - Added new setting: "Enemies depends on technologies" (I'll provide more information later, it should balance the game better)
Version: 0.5.3
Date: 2022-11-19
  Features:
    - Admins can change map size via /change-settings during a round (new size will be applied for next rounds)
  Changes:
    - Default map size is 5000x5000 tiles now
Version: 0.5.2
Date: 2022-11-18
  Features:
    - Added new command: /change-settings
  Bugfixes:
    - Fixed data GUI in new rounds
Version: 0.5.1
Date: 2022-11-18
  Features:
    - Added no enemies chance per line
Version: 0.5.0
Date: 2022-11-18
  Features:
    - Added double and triple enemy chance per line
  Changes:
    - Enemy lines depends on map size (you can add more enemy lines now)
    - Removed double waves
  Notes:
    - I should stay away from fancy interfaces to add more gameplay features faster and some special one
Version: 0.4.0
Date: 2022-11-16
  Features:
    - Added infection mode (change it on new rounds)
Version: 0.3.4
Date: 2022-11-16
  Features:
    - Added new setting: "Is always day"
  Bugfixes:
    - Properly teleports players on new rounds
Version: 0.3.3
Date: 2022-11-16
  Changes:
    - Small improvements with other mods
    - Slightly changed HUD style
  Bugfixes:
    - Better player data stability after crashes
Version: 0.3.2
Date: 2022-11-15
  Changes:
    - Slightly changed HUD text
Version: 0.3.1
Date: 2022-11-15
  Features:
    - Added new setting: "Technology price multiplier"
  Bugfixes:
    - Fixed some rare bugs
Version: 0.3.0
Date: 2022-11-15
  Features:
    - Added HUD to show next wave and time untill the wave
  Bugfixes:
    - Improved data stability for removed players
  Changes:
    - Removed command: /show-wave
Version: 0.2.1
Date: 2022-11-15
  Features:
    - Added new command: /upgrade-biters
  Bugfixes:
    - Upgrading of biters by time works more properly now
Version: 0.2.0
Date: 2022-11-14
  Changes:
    - The map is 3 times bigger now (start the scenario again)
  Bugfixes:
    - Fixed resource generation of the last ore
  Changes:
    - Scans the map at start
    - Slightly changed start game balance
Version: 0.1.0
Date: 2022-11-14
  Features:
    - Added new setting: "Unlock and research all technologies"
  Bugfixes:
    - Improved generation stability. There was a rare bug with incorrect tile overwriting on new rounds
Version: 0.0.9
Date: 2022-11-14
  Changes:
    - Added landfill to player start items
    - Some technologies are researched by default
    - One car per player at start
  Bugfixes:
    - Fixed repeated start items in some cases
Version: 0.0.8
Date: 2022-11-14
  Features:
    - Added new command: /show-wave - shows current wave
  Changes:
    - Changed game balance (easier to start and build and etc.)
    - Renamed: /spawn -> /base
Version: 0.0.7
Date: 2022-11-13
  Features:
    - It should support custom resources in theory
  Changes:
    - Slightly changed start items
Version: 0.0.6
Date: 2022-11-13
  Features:
    - Added new command: /tp <player name> - teleports you to a player
  Bugfixes:
    - Fixed lack of wood
    - Fixed player start stuff
    - Friendly fire is off now
  Changes:
    - Players spawn in cars
Version: 0.0.5
Date: 2022-11-12
  Features:
    - Added new command: /spawn to teleport to the base
Version: 0.0.4
Date: 2022-11-12
  Changes:
    - Better stability between updates
  Features:
    - Added new setting for double enemies
  Bugfixes:
    - Fixed spawn of enemies (it crashed because of a bit strange reason)
Version: 0.0.3
Date: 2022-11-12
  Bugfixes:
    - Fixed check time for settings
Version: 0.0.2
Date: 2022-11-12
  Bugfixes:
    - Some fixes
  Changes:
    - Added settings
    - Refactored some stuff
Version: 0.0.1
Date: 2022-11-11
  Changes:
    - First release for Factorio 1.1