by fluidboxes i refer to the in-game prototype "Furnace" or "Assembly Machine" that has "fluidboxes", areas to take in or put out fluids.
the fluids are one of the worst performing aspects of the game, and if we need 10,000 entities of each for a plastic output, it'll be very expensive, CPU-wise.
unfortunately it sounds like every recipe tree you mentioned need some form of fluid at some step - water, steam, crude oil, light oil, or petroleum gas.
the physics calculations of these items flowing through pipes are substantial and I don't really see any additional "logistics challenges" in using pipes other than trying to use as few as possible to minimise their performance impact.
so that's why we want to make plastic without fluids. in Earth itself, we could even just grab floating plastic trash from the oceans, but of course if you used a special offshore pump that gives polluted water to filter, it would be another fluidbox.
so here is how plastics are made in real life:
The formation of the repeat units for thermoplastics usually begins with the formation of small carbon-based molecules that can be combined to form monomers. The monomers, in turn, are joined together by chemical polymerization mechanisms to form polymers. The raw material formation may begin by separating the hydrocarbon chemicals from natural gas, petroleum, or coal into pure streams of chemicals. Some are then processed in a “cracking process.” Here, in the presence of a catalyst, raw materials molecules are converted into monomers such as ethylene (ethene) C2H4, propylene (propene) C3H6, and butene C4H8 and others. All of these monomers contain double bonds between carbon atoms such that the carbon atoms can subsequently react to form polymers.
Other raw material chemicals are isolated from petroleum, such as benzene and xylenes. These chemicals are reacted with others to form the monomers for polystyrene, nylons, and polyesters. The raw materials have been changed into monomers and no longer contain the petroleum fractions. Still other raw materials can be obtained from renewable resources, such as cellulose from wood to make cellulose butyrate. For the polymerization step to work efficiently, the monomers must be very pure. All manufacturers purify raw materials and monomers, capturing unused raw materials for reuse and byproducts for proper disposition.
you can separate Coal into its monomers - and you can use solid items instead of fluids for this.
those chemical components can be recombined into plastic through polymerisation.