Have you ever thought that Aquilo was too easy once you understood the mechanics of freezing?
Do you think that endgame technologies don't cost enough science packs?
Would you like to spice up your next visit to Aquilo without adding new items or technologies?
In that case, this mod is for you!
Better Aquilo:
This mod add a little extra challenge by making some recipes more complex and a bit more expensive.
At this stage, you already have a base on the other four planets, and scaling up to succeed on Aquilo is entirely feasible.
Now you'll need a petrochemical setup on Aquilo to make light oil for fluoroketone.
Fluoroketone need ice to be cooled. This makes it a little less easy to obtain ‘free energy’ from fusion.
Fusion Cell no longer consume holium plates, but requires holium as a catalyst, like Kovarex enrichment.
Science packs cost slightly more and output an additional byproduct fluid to manage.
Last but not least, quantum processors actually are an endgame advanced technology that is difficult to master. They are slow to manufacture and now cost a quality module.
Robots are not welcome, but to avoid nerfing construction via personal robots, it is the roboports that consume more heat.
This is my first mod, I hope you like it :)