Belts (and more) Animation Freeze (Unofficial 2.1 Fix)

by kfsone

Original mod by FuzzyGames (based on Avongard's belt animation freeze, with purple_cpu_chip); Factorio 2.1 fix by kfsone. Freezes belt animations for people who get migraines or suffer sensory overload. Stops animating transport belts, splitters, underground belts and loaders, plus (2.1) lane splitters, linked belts and 1x1 loaders. Replaces the original BeltsAndMoreAnimationFreeze: disable/remove the original. Original: https://mods.factorio.com/mod/BeltsAndMoreAnimationFreeze

Tweaks
a month ago
2.1
28
Logistics
Owner:
kfsone
Source:
https://github.com/kfsone/BeltsAndMor...
Homepage:
https://github.com/kfsone/BeltsAndMor...
License:
MIT
Created:
a month ago
Latest Version:
0.1.3 (a month ago)
Factorio version:
2.1
Downloaded by:
28 users

Freezes belt animations for people who get migraines or suffer sensory overload.
Original mod by FuzzyGames (based on Avongard's belt animation freeze, with purple_cpu_chip): https://mods.factorio.com/mod/BeltsAndMoreAnimationFreeze. Factorio 2.1 fix by kfsone. Source: https://github.com/kfsone/BeltsAndMoreAnimationFreeze-2.1
This replaces the original mod. Disable or remove BeltsAndMoreAnimationFreeze before enabling this one. Saves made with the original carry over; the mod is data-only and keeps no saved state.
Freezes transport belts, splitters, underground belts and loaders (as the original), plus lane splitters, linked belts and 1x1 loaders. The last three are an addition; to remove them, delete the names from the list in data-final-fixes.lua.