Roboports automatically upgrade belts, splitters, underground belts, inserters, and assemblers within their reach.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Related to roboports and logistic robots.
I'd think this pretty well breaks underground belt weaving, any way to have it detect conflicting underground belts and not upgrade those?
Totally agree there, screwed up my science and steel setups, I got rid of my braiding everywhere else but those places were unavoidable and keep moduled exactly right