Automated Crushers


Adds three new Crusher variants which can select their recipes automatically. No more need to filter asteroid chunk belts.

Tweaks
3 months ago
2.0
122
Manufacturing
Owner:
Malidictus
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
3 months ago
Latest Version:
1.0.1 (3 months ago)
Factorio version:
2.0
Downloaded by:
122 users

This mod adds three new Crusher variants using the "furnace" prototype. This allows them to auto-select their own recipes, meaning that you can feed a single line of all three Asteroid chunk types and the machine s will process whatever they can grab. No more building the same exact crusher stack three times, although you now have to juggle multiple Crusher types, instead. Here are the specifics:

  • Crusher: Vanilla Space Age Crusher, still an "assembling-machine" prototype with manually selectable recipes. It's there if you like it, and because auto-replacing it was too much hassle.
  • Crusher Rockbreaker: A variant of the Crusher which can only do Asteroid Crushing recipes. It's researched from a new Technology on Fulgora just after Electromagnetic science and costs 10 Holmium Plate instead of Steel Plate to build.
  • Crusher Grinder: A variant of the Crusher which can only do Advanced Asteroid Crushing recipes. It's attached to Vanilla Advanced Asteroid Processing and costs 10 Carbon Fibre instead of Steel Plate to build.
  • Crusher Reprocessor: A variant of the Crusher which can only do Asteroid Reprocessing recipes. It's attached to the Vanilla Advanced Asteroid Processing tech and costs 10 Tungsten Plate instead of Steel Plate to build.

All graphics use Hue/Saturation shifted versions of the Vanilla Crusher, while the Automated Asteroid Crushing tech uses a recoloured sprite from the infinite Asteroid Crushing Productivity research. Did my best to make them look natural, rather than just flat-tinted.