Atomic Overhaul is a mod for Factorio adding new nuclear fuels, recipes and technologies to the game. Developed by Xman1109 and fainda.
Mods introducing new content into the game.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
https://mods.factorio.com/mod/Clowns-Nuclear to not confuse u on witch mod.
bobs should be easy
I will look into it.
yeay thanks
I just updated the mod with compatibility for Clown's AngelBob Nuclear.
I will probably make some changes to it, but if you spot some bugs, then let me know.
Compatibility for just Clowns Nuclear and Angels-Processing will be the next thing I will do.
many thanks
U have forgotten to use one type of Plutonium & Thorium. shown on images. I prefer using the bob's one when using the compatibility. otherwise stick to your own as u wish.
https://cdn.discordapp.com/attachments/697564089907675217/967710076804673536/unknown.png
https://cdn.discordapp.com/attachments/697564089907675217/967710373845295124/unknown.png
https://cdn.discordapp.com/attachments/697564089907675217/967710526996115456/unknown.png
https://cdn.discordapp.com/attachments/697564089907675217/967711411566411806/unknown.png
Anyway many thanks for the compatibility again.
Yeah, I am working on that atm.
Could you please tell me which mod adds the Plutonium-239 from the 1st screenshot
one of the 2 Bob's metals or Bob's Chemicals and intermediates.
Also want to mention to u that all your items on filter page are not in your own tab but in the vanilla one. If u could move items over, Just note "Filter" & "Crafting" are 2 different pages. One is to set filter other shows recipes.
https://cdn.discordapp.com/attachments/697564089907675217/967765264152277042/unknown.png
https://cdn.discordapp.com/attachments/697564089907675217/967765382465200128/unknown.png
Is this better?
thinks so how is the filter looking ? since that looks to be crafting ?
Nope, this is the Filter/Items tab.
If it looks good, I will release it in the next update.
yes. then that's 110% perfect. As long it uses bob's items when that exists.
also want to let u know if not done yet your research data is not in ether of bob's 2 tiers labs u can ignore using alien and module once as those won't need it your "research data"
lab t2
https://cdn.discordapp.com/attachments/697564089907675217/967829204525797416/unknown.png
Lab T1
https://cdn.discordapp.com/attachments/697564089907675217/967829446230937600/unknown.png
https://cdn.discordapp.com/attachments/697564089907675217/967829669338550312/unknown.png
your research data. sorry for so much things to mention. and to bother u.
Don't worry, I am happy that you tell me all the things I missed :)
When you wouldn't tell me all these things, maybe no one would be, so you are a reason this mod gets better after every update.
thanks and your welcome. :D
Also when updating now i noticed that it's broken in game sorry to bother about it.
What exactly is broken?
Maybe it is because of an other mod
no that would be your Changelog.txt file being a bit wrong and won't be showing in game because of it
:D
Try now to use the Changelog ingame :)
sure I'll do try
Many thanks for the changelog fix. also just to mention after doing a 1.0.9 u can go 1.0.10 there's no big thing in updating a changelog to make a version 1.1.0. tip is to read about versioning. also i kind of need a fix for "research data". as i can't use it anywhere.
also want to let u know if not done yet your research data is not in ether of bob's 2 tiers labs u can ignore using alien and module once as those won't need it your "research data"
lab t2
https://cdn.discordapp.com/attachments/697564089907675217/967829204525797416/unknown.png
Lab T1
https://cdn.discordapp.com/attachments/697564089907675217/967829446230937600/unknown.png
https://cdn.discordapp.com/attachments/697564089907675217/967829669338550312/unknown.png
your research data
What mods are the labs from?
I have pushed a fix for the Lab-2 from Bob's Tech on GitHub.
But I don't know which Mod the other lab is from.
both are bob's tech more or less.
https://cdn.discordapp.com/attachments/697564089907675217/968155616155684884/unknown.png images show what is effecting the mk-1 lab in my pack tho nothing else than bob's changes name or anything. Any other mods have only added their own science.
Ok, that is weird.
tho what i see u did in GitHub it seems to me that should work.
I downloaded and activated all mods that affect the lab, and I was not able to replicate the issue, so that's pretty weird.
yea that is weird.
Oops, my apologies.
Fix will be there in a minute.
recommend testing the changes before uploading with the mod u may have made compatibility for
Oops, my apologies.
Fix will be there in a minute.
Many thanks
recommend testing the changes before uploading with the mod u may have made compatibility for
Yes, I tested it, but I renamed the file after I tested because it had the wrong name, so I forgot to rename it in the data.lua
It should work now
ok thanks and good u do. Maybe do the testing last next time :p
Oh you bet I will xD
well thanks a lot this case closed. U might want to lock it now to keep order on what's done and uncomplete.
I re open this case :p
https://cdn.discordapp.com/attachments/697564089907675217/968936773466071100/unknown.png
Duplicate items. possible to fix that ?
I am currently working on a fix for that.
Ok. Many thanks again for all your work. Also while I'm at it do u mind fixing lab issue on 5-dims labs it has 10 tiers. tho 9 new. or ask them to add it to theirs compatibility mod ?
Yeah, I can do that, shouldn't be that hard.
Probably coming today when I finished the Compatibility for bobplates.
awesome many many thanks.