Adds a new type of enemy to the game called "Snappers" with custom sprites and animations. They're heavily armoured but slower than regular biters. This mod is compatible with most other mods.
Mods introducing new content into the game.
Changes to enemies or entirely new enemies to deal with.
Enabling snapper spawners causes an error during load: "Data.lua:552: Attempt to index global 'BiterSpawner' (a nil value)"
You need to move line 668, "local BiterSpawner = etc", up to line 548 so that both trees can use it.
Fixed. Please try the new version. Thanks for the report