Armoured Biters

by CybranM

Adds a new type of enemy to the game called "Snappers" with custom sprites and animations. They're heavily armoured but slower than regular biters. This mod is compatible with most other mods.

4 months ago
0.17 - 1.1
CC BY-NC 4.0
2 years ago
Latest Version:
1.1.6 (4 months ago)
Factorio version:
0.17 - 1.1
205136 times

Armoured Biters

This mod adds a new type of enemy to the game called Snappers (which don't replace regular biters), they're a bit slower but have more health and resistance than regular biters. Unlike regular biters, snappers have laser resistance to make building late game defences a bit more interesting.
They spawn at the same pollution levels as regular biters at regular biter nests, for example if the biter nest can spawn a medium biter it can also spawn a medium snapper.

Note that the option to enable armoured biter nest works best when creating a new world as they wont spawn in regular biter nests with the option enabled.

YouTube video showing the biters in action


  • Five new enemies: Small - Medium - Large - Behemoth - Leviathan (not pictured)
  • New nest for the biters, disabled by default
  • Settings to tweak spawn-rate, health and resistances
  • Both normal and high sprite detail settings (the pngs are also optimized)


Veden - Was instrumental to making this mod, helped a ton.
Linver - Created the settings to change snapper stats
MFerrari - Created custom spawner logic and leviathan unit

Streaming/videos of this mod are allowed
Feel free to post balance and/or suggestions in the discussion tab!