Armoured Biters

by CybranM

Adds a new type of enemy to the game called "Snappers" with custom sprites and animations. They're heavily armoured but slower than regular biters. This mod is compatible with most other mods.

Content
1 year, 8 days ago
0.17 - 1.1
149K
Enemies
Owner:
CybranM
Source:
https://github.com/CybranM/ArmouredBiters
Homepage:
N/A
License:
CC BY-NC 4.0
Created:
4 years ago
Latest Version:
1.1.9 (1 year, 8 days ago)
Factorio version:
0.17 - 1.1
Downloaded by:
149K users

Armoured Biters

This mod adds a new type of enemy to the game called Snappers (which don't replace regular biters), they're a bit slower but have more health and resistance than regular biters. Unlike regular biters, snappers have laser resistance to make building late game defences a bit more interesting.
They spawn at the same pollution levels as regular biters at regular biter nests, for example if the biter nest can spawn a medium biter it can also spawn a medium snapper.

Note that the option to enable armoured biter nest works best when creating a new world as they wont spawn in regular biter nests with the option enabled.

YouTube video showing the biters in action


Features

  • Five new enemies: Small - Medium - Large - Behemoth - Leviathan (not pictured)
  • New nest for the biters, disabled by default
  • Settings to tweak spawn-rate, health and resistances
  • Both normal and high sprite detail settings (the pngs are also optimized)
  • Settings to change the snappers colour


Credits

Veden - Was instrumental to making this mod, helped a ton.
Linver - Created the settings to change snapper stats
MFerrari - Created custom spawner logic and leviathan unit

Streaming/videos of this mod are allowed
Feel free to post balance and/or suggestions in the discussion tab!