Alien Loot Rebalanced 2.0fix


Fork of Alien Loot Rebalanced fixed to work on Factorio 2.0.

Content
a day ago
2.0
33
Combat Enemies Mining Power
Owner:
AssestinaR
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
a day ago
Latest Version:
2.1.3 (a day ago)
Factorio version:
2.0
Downloaded by:
33 users

Alien Loot Rebalanced 2.0 Fix

A maintained branch of “Alien Loot Rebalanced” for Factorio 2.0 (Space Age compatible).

What it does

  • Enemies across all planets drop Artifact Ore based on their threat (max health). A single, consistent system covers vanilla and most modded enemies.
  • Artifact Ore can be crafted into a powerful Hyper Module that grows stronger as you defeat enemies, or be converted into various planet-specific resources. Discover the exact recipes in-game.
  • Includes rebalanced and expanded conversions for common and exotic resources; content integrates smoothly into late-game/Space Age.
  • A simple startup multiplier lets you tune drop quantities from none to generous.

  • Global, health-scaled loot for all enemy types and structures.

  • Explore to uncover conversion chains and Hyper Module progression — no spoilers here.
  • Lightweight settings to adjust drop multiplier without micromanagement.

异星战利品重制(2.0 修复版)

适配 Factorio 2.0,并兼容 Space Age 的“Alien Loot Rebalanced”维护分支。

模组简介

  • 所有星球与大多数模组敌人都会按威胁度(最大生命值)掉落“异星矿石(artifact-ore)”,统一且直观。
  • 异星矿石既可用于制造会随击杀不断增强的超级插件(Hyper Module),也可用于转化为各星球的特色资源;具体配方请在游戏内自行探索。
  • 覆盖常见与异星资源的多样化转化,并自然融入后期与 Space Age 流程。
  • 提供简洁易用的掉落倍率启动项,范围宽、可一键关停。

  • 面向所有敌人与巢穴/炮塔的全局生命值加权掉落。

  • 自由探索合成与成长路线,逐步激活与强化 Hyper Module。
  • 少量设置即可完成平衡调校,无需繁琐配置。