Alien Loot Rebalanced 2.0 Fix
A maintained branch of “Alien Loot Rebalanced” for Factorio 2.0 (Space Age compatible).
What it does
- Enemies across all planets drop Artifact Ore based on their threat (max health). A single, consistent system covers vanilla and most modded enemies.
- Artifact Ore can be crafted into a powerful Hyper Module that grows stronger as you defeat enemies, or be converted into various planet-specific resources. Discover the exact recipes in-game.
- Includes rebalanced and expanded conversions for common and exotic resources; content integrates smoothly into late-game/Space Age.
-
A simple startup multiplier lets you tune drop quantities from none to generous.
-
Global, health-scaled loot for all enemy types and structures.
- Explore to uncover conversion chains and Hyper Module progression — no spoilers here.
- Lightweight settings to adjust drop multiplier without micromanagement.
异星战利品重制(2.0 修复版)
适配 Factorio 2.0,并兼容 Space Age 的“Alien Loot Rebalanced”维护分支。
模组简介
- 所有星球与大多数模组敌人都会按威胁度(最大生命值)掉落“异星矿石(artifact-ore)”,统一且直观。
- 异星矿石既可用于制造会随击杀不断增强的超级插件(Hyper Module),也可用于转化为各星球的特色资源;具体配方请在游戏内自行探索。
- 覆盖常见与异星资源的多样化转化,并自然融入后期与 Space Age 流程。
-
提供简洁易用的掉落倍率启动项,范围宽、可一键关停。
-
面向所有敌人与巢穴/炮塔的全局生命值加权掉落。
- 自由探索合成与成长路线,逐步激活与强化 Hyper Module。
- 少量设置即可完成平衡调校,无需繁琐配置。