Age of Production


Adding new machines to Space Age for more variety and bigger production!

Content
29 days ago
2.0
7.18K
Factorio: Space Age Icon Space Age Mod
Combat Mining Fluids Manufacturing

g [Discussion]Just finished a run with Age of Production - had a blast!

4 months ago
(updated 4 months ago)

Heya! Not much feedback here, just wanted to say I had fun.

A couple weeks ago I started a run with Age of Production (and a couple other mods, probably most importantly steeper quality) and while at first it was barely a different run, I had quite a lot of fun figuring out the lategame buildings/builds. Especially moving science from Nauvis to the space ship for quantum labs was a fun challenge. And while quantum stabilizers were ridiculously good for quality builds, it felt really appropiate at the super-super lategame and opened up whole new builds. Especially stuff like getting legendary biter eggs was way more reasonable with them.
Greenhouses made it pretty trivial to get full legendary resources (Feed in legendary seeds, get out legendary plants - use legendary spoilage to create 50% spoiled nutrients to prevent the chain from spoiling), which did get me to full legendary everything much faster than I'd hoped for - but it was cool to design around regardless.
Having to design a "space crafter" to get all of the quantum buildings was also pretty interesting, rather than just slapping something down on the planets (which were already very mature at that point). The only real issue I ran into is that the placement footprint vs the visual footprint for some buildings really doesn't match (EM plants have a lot of empty area at the top, petrochem plants extend too far to the sides, Smelteries looking a bit too small, sawmills extending outside of their placement box) but those are ultimately minor issues.
With armories, I ended up being able to make a full legendary prometheus science crafter that also researched blazing about 600 m/s towards the shattered planet, researching at around 2.5m ESPM (mostly made possible due to Steeper Quality shenanigans).
I also did end up using Arc Furnaces in quite a few places after their rebalancing - and they felt really good to use.

Overall, really enjoyed the run. Thanks for the mod!

4 months ago

Glad you had fun!!

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