Adaptive Wall Recovery


Smart, configurable wall and gate regeneration after combat: no repair-bot losses, fixed/percentage/hybrid healing, fair bounded scheduling, modded-wall exclusions, and optional evolution scaling. Inspired by No Wall Repair by Pawz777 and Reassembled by Jay228.

Tweaks
7 days ago
2.1
40
Enemies Logistic network

Changelog

Version: 0.1.0
Date: 2026-10-23
  Features:
    - First independent preview of Adaptive Wall Recovery for Factorio 2.1.
    - Post-combat cooldown and three selectable recovery calculations.
    - Modded walls, gates, startup exclusions, optional enemy evolution scaling.
    - Repair-pack/robot blocking and optional friendly-only recovery.
    - One-time scan command for existing damaged walls.
  Optimizations:
    - Indexed binary min-heap with one entry per wall and no full per-second scan.
    - Engine-side event filters and strict per-second work budget.
  Credits:
    - Inspired by No Wall Repair by Pawz777 and Reassembled by Jay228.