0.17 science conversion deprecated


# DEPRECATED AS OF 2019-03-31T22:13:01 - SUPPORT PHASE ENDED Adds in the new science pack recipes and known tech tree, while keeping 0.16 recipes intact so that the player may update their base at their own pace. Implements almost all 0.17 balance changes: transport-belt, mining, smelting changes, and more (see page for full list). Compatible with existing saves, most big mods and will support release 0.17! IMPORTANT NOTE: Version 0.1.6 of this mod is the last working version of the mod. Version 0.1.7 of the mod will be only for migrating saves to the official 0.17.

Tweaks
5 years ago
0.16 - 0.17
12

Crash on launch with angels and not bobs

posted by tbelaire 5 years ago
Bugs
0
last message by tbelaire 5 years ago

Crash on Rocket Launch after Update 0.1.2

posted by Zengineer 5 years ago
Bugs
3
last message by Zengineer 5 years ago

module science override with bob's modules = impossible module

posted by usafphoenix 5 years ago
Bugs
2
last message by morley376 5 years ago

Can't craft LDS

posted by usafphoenix 5 years ago
Bugs
1
last message by morley376 5 years ago

Newest version crashes on startup.

posted by cjmaeder 5 years ago
Bugs
10
last message by morley376 5 years ago

#5 on list isn't working

posted by npuldon 5 years ago
Bugs
0
last message by npuldon 5 years ago

Error

posted by JDrake1987 5 years ago
Bugs
7
last message by jamiech1 5 years ago

0.06 and angels refining

posted by Thunderfun 5 years ago
Bugs
1
last message by morley376 5 years ago

Bottles should be Intermediate products

posted by Dimava 5 years ago
Bugs
1
last message by morley376 5 years ago