融合了几乎全部星球mod,解决各种兼容性问题,重构科技树,星球50+ It integrates nearly all planet mods, resolves various compatibility issues, reconstructs the technology tree, and includes more than 50 planets.
Deadlock989's classic overhaul with a unique art-style and age-based progression. This is a command-line script which installs additional code and patches into the original mod files, as well as the add-ons, to make them compatible with Factorio 2.0. Requires manual assembly.
Build your very own colony on Nauvis. Create housing, services and recruit colonists to grow your settlement alongside your factory. Be sure to check the tips & tricks for more information on the systems and mechanics of this mod.
Scrap recycles into every recipe you currently have unlocked. Items that have a chance of loss give scrap instead. No ores, no trees, no rocks, just a recycler and your wits. Good luck!
Start the game inside a Factorissimo 3 factory, unable to leave! A port of Factorissimo2 Inception forked from Liteception with space age compatibility. Note: this mod is still in early development and I have not playtested aquilo yet, so expect lots of unbalanced recipes and technologies. If you have concrete suggestions for balancing, be sure to let me know (or better yet, open a pull request on GitHub). Shoutout to iwVerve/liteception where this mod originally came from.
Adds rain cycles, lightning and thunder effects, and fire suppression
Set stack size from 500 to 5 million
Precisely tweak technology costs with decimal multipliers (0.5x, 1.2x, etc.), offering fine-tuned control beyond the vanilla game's integer-only setting. Also includes advanced options for infinite tech and tier-based cost scaling.
Toggle mod for WideChests mod. Having this mod enabled together with WideChests enabled merging of all basic chest types. Increases memory usage and loading time.
An assortment of voice lines and sounds from Red Alert 2 for programmable speakers.
Tesla coil based military applications: 2 types of turrets, a tank and related technologies. All in one, integrated into 'Space Age' DLC
A planet focused on agriculturing, alien grooming, and trading.
'Quality Asteroids' is a difficulty mod that gives asteroids a chance to spawn at higher qualities with increased HP. This fork buffs higher quality asteroids further: they spawn additional children when destroyed. These children are special in that they do not produce more chunks. Additionally, this mod fixes the broken space connection graphs in Factoriopedia, makes the quality jump rates identical everywhere in space for easier compatibility, and supports modded qualities.
Visit the acidic world of Muria, where the air itself hates you.
Turrets gain quality by killing
This mod adds a masculine and a feminine shaped vulpera from World of Warcraft as selectable characters/skins.
CharacterUtilities is a small utility mod that automatically sets your player’s base color every time you start a new world. It uses a configurable mod setting
This mod provides additional language support for the Factorio Admin Command Center mod.
Changes the player into the character niko from the game oneshot
All-in-one admin GUI—Factorio 2.0+: cheat & editor modes; item spawning & blueprint upgrades; unlock recipes & technologies; infinite resources & multiplier; auto-instant & repeatable research lvl100; legendary blueprints; build & clear ghosts; pollution control & auto-clean; map reveal & fog reset; planet charting; train automation; robot insertion & speed boost; crafting & mining speed tweaks; energy recharge & platform distance; Lua console; multi-lang; single-player & multiplayer (admins).