Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Rebalances trains to be heavier, stronger, use more fuel, and increases wagon capacity
Mods introducing new content into the game.
Help get your factory started with some drones! An early (but awful) alternative to robots. Introduces several intermediate tier logistics items (and a few non-logistics items) to bridge the gap between mid game and end game items.
Mods introducing new content into the game.
Mods introducing new content into the game.
Instead of plates you make fluids. Works on Vanilla game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows for mixing and separation of Geothermal fluids as well as direct byproduct extraction
Mods introducing new content into the game.
This mod fixes the barreling recipes for various Omnimatter fluids
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod removes Express Belts from the crafting recipes of the last 3 stages of Belts.
Mods introducing new content into the game.
A tweaked version of the original cargo-ships mod by schnurrebutz. Adds cargo ships, oil tankers, deep sea oil rigs and other ocean based content
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.