Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Gives Construction bots the ability to not die, as to avoid robot death while repairing walls during biter attacks.
Small changes concerning balance, gameplay, or graphics.
增加一款发射原版火箭弹的火箭炮塔。(Add a rocket turret to launch the original rocket.)
Mods introducing new content into the game.
This mod adds Akimbo Weapons. It also adds a Minigun for the Late Game. Every Weapon needs to be first researched. The Minigun is based on Mete´s Minigun.
Mods introducing new content into the game.
Adds adhesive tape, which can be used to glue atomic bomb and artillery shell together!
Mods introducing new content into the game.
Build your factory as a Spidertron from the start! Instead of unlocking better weapons and armor, unlock upgrades to yourself.
Mods introducing new content into the game.
Adds the Laser Artillery from Krastorio 2. All credit goes to K2 authours Krastor and Linver and the current maintainer Raiguard.
Mods introducing new content into the game.
Mods introducing new content into the game.
Add production chain to create terran units as player controllable units. Recently added cheap mode.
Mods introducing new content into the game.
Bob's radars and big poles can now affect by Big Brothers research. Energy values have been rescaled to account for the new changes as well. Credit to Afforess
Mods introducing new content into the game.
This modpack is created to extend/modify existing modpacks specially for singleplayer purposes. It tries to add all stuff that works perfectly together to create complex singleplayer maps together with many known mods and biter stuff. If you search something more UPS friendly for multiplayer have a look to https://mods.factorio.com/mod/multiplayer_extreme_modpack
Collections of mods with tweaks to make them work together.
Mod adds: 25mm cannon for vehicles. New tank with a lot of weapons. New turrets: vulcan (20mm turret), vulcan mk2. Equipment for tank. New weapons: 20mm submachine gun. Lot options for game. Work with bob's mods and etc. Good game!
Mods introducing new content into the game.
Fire power, more more Fire Power ! ( Mod name is just parody, Not more or less than that ) Add some options for Artillery Shell - Increase Artillery shell damage by research - Settings availavble for damage Increasement, Base damage, Base effect area(radius) - Add damage technology
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Laser turrets for focusing on base building. Very powerful, long range and expensive.
Mods introducing new content into the game.
Mods introducing new content into the game.
Cheap Stone Ammo...? - Now with Settings! This Ammo was created for world/mods that have limited starting resources and making traditional Ammo is an issue. Ammo is purely made of stone ore. Does very very limited damage, but does a little knockback.. because why not it's stone right?
Mods introducing new content into the game.
Adds spells, mana, spirit, magic. (+10 fancy spells with customization) (Currently, the mod isn't so stable for multiplayer) Author: OwnlyMe Modified by ZwerOxotnik Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Mods introducing new content into the game.
Mods introducing new content into the game.
Combat robots no longer expire and can be controlled and grouped with the spidertron remote.
Mods introducing new content into the game.