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Large total conversion mods.
Provide smart auto-snap feature of loaders to belt items and compatibility to loaders mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds in a way to clear pollution using a water filter technique.
Small changes concerning balance, gameplay, or graphics.
This mod introduces the Phoenix, a mythical creature with stunning animations. The Phoenix is a flying biter that attacks with a powerful flame breath. It adds a unique challenge to the game, flying through the skies and unleashing fire upon its enemies. 在游戏中加入了神话中的神兽凤凰,拥有精美的自定义精灵和动画。凤凰是一种飞行型敌人,它在天空中翱翔,使用强大的喷火攻击敌人。迎接独特而刺激的挑战吧。
Mods introducing new content into the game.
Space Shuttle for Space Exploration orbital space flight (just a plane that works in orbit)
Mods introducing new content into the game.
Adds a B-29. In combination with the AircraftRealism mod you will be able to fly above your enemies, dropping bombs on them. When you reach the takeoff speed, the plane gets invincible to everything except 'flak' damage.
Mods introducing new content into the game.
Mid-game light artillery designed to fit into the vanilla style. Credit to Kizrak for the original mod, Factorio 1.1 version of the mod uses art provided by RaspberryPuppies.
Mods introducing new content into the game.
Simply Long Reach. UPS optimized for megabases. The purpose of this mod is to replicate the features of the other popular long and far reach mods, without all the bloat and bugs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
No longer restricts achievements behind specific map settings.
Small changes concerning balance, gameplay, or graphics.
Organize tasks, assign players, set locations, and comment in real-time.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Restores the classic beacon. Includes an option to use upscaled high-res sprites.
Small changes concerning balance, gameplay, or graphics.
Boosts U-235 production in uranium processing and Kovarex enrichment so it is almost equal to 238 production.
Mods introducing new content into the game.
2.0 READY!!! A Simple, yet handy workbench for crafting faster, mostly everything, mostly.. U may need to get in it!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Quadromire is a primitive marsh planet (Gleba world-gen) that has Nauvis resources.
Mods introducing new content into the game.
Performant, semi-realistic power distribution overhaul. Power poles can explode if the total electrical consumption on the network is too high. Use transformers to separate networks so that subnetworks do not take more power than they can handle.
Mods introducing new content into the game.
Vanilla modules are cheaper, and their crafting time is reduced. If the Space Age DLC is activated, quality modules are also affected.
Small changes concerning balance, gameplay, or graphics.
Reduces laser resistance on all asteroids, allowing laser turrets to be viable. Now electric damage is also allowed. Resistances have been gradually lowered, but every value is configurable in-game. See the attatched screenshot for the old and new values. The mod affects all asteroids with -small-, -medium-, -big- and -huge- within their names, so all vanilla asteroids (and maybe some modded asteroids?) should be covered.
Small changes concerning balance, gameplay, or graphics.
Add 4 new walls including gates that will withstand even the strongest enemies.
Mods introducing new content into the game.
Mark ore with the Peppermint tool and construction bots will start mining it. Or enable Nougat Mining mode and it'll happen automatically!
Mods introducing new content into the game.