Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Produces all items of Revenge of the Earth federation without materials. Disposal all items of Revenge of the Earth federation. New items.
Mods introducing new content into the game.
Rebalances train technologies to include Cargo Wagons in the Railway technology. Credit goes to /u/bluewales73 for the idea.
Small changes concerning balance, gameplay, or graphics.
Rocket fuel will be around twice cheaper, but production chain will be much complicated.
Adds colored hazard concrete and rectangular marker tools to allow easy factory planning.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes some Bob's Mods byproducts useful. Hydrogen can be made in to Fuel Cells. Sodium Hydroxide can be useful in Oil Refining, or can be used with Angel's Processing to improve Thermal Water. Updated for 0.15 by Thorvin with Earendel's permission.
Players cannot build Iron and Wooden Chests, and Steel chests only hold two slots
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Press a modifier (soon[tm]) key and walk slowly, press another and walk even slower, get in and out of vehicles safely (only when standing still) and you even can do the moonwalk Credit for disabling exoskeleton bonus to 'turtle speed mod' from DedlySpyder https://mods.factorio.com/mods/DedlySpyder/Turtle_Speed https://github.com/DedlySpyder/Turtle_Speed
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod that adds a new type of module, with increase production speed without affecting pollution. Warning! Affecting gameplay so much!
Faster game, faster walking, better reach, better crafting/mining speed, more inventory, always day.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Beacon has greater range, 2x2 instead of 3x3 and a distribution-effectivity of 100%
Mods introducing new content into the game.
Mods introducing new content into the game.
Have you ever been deafended standing next to a rocket silo when it launches? This mod decreases the sound of a rocket launching to save your ear drums.