Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Tenebris doesn't lock promethium and science productivity research behind its new science packs.
Small changes concerning balance, gameplay, or graphics.
JBOD in space modpack which is very nearly the same as KOCMOHABT's modpack as a 'jumping off' point, and to work around auto-dependency sync issues.
Collections of mods with tweaks to make them work together.
Allow Trains to send pre-configured signals with quantities to stations where they are stopped
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
This mod Makes It So The recipes are not so ANOYING It Changes: all circuit types all magazine types all grenade types rockets types But NO NUKES all capsule and types cannon types.
Small changes concerning balance, gameplay, or graphics.
Inserters can access any inventory of entities with multiple inventories. Daisy chain assembling machines. Insert processing units, low density structures and rocket fuel into the rocket silo inventory. Reinsert removed modules.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Exports all prototypes. **Mod for development not for playing Factorio.** - Exports the complete data.raw w/o "SERPENT PLACEHOLDER" Don't forget to install Kuxynator's Composer for Prototype Export
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a technology and a recipe for melting metallic asteroid chunks into lava
Mods introducing new content into the game.
Replaces the base Space Exploration Core Miner with a new art asset from Hurricane.
Mods introducing new content into the game.
Mods introducing new content into the game.
Your steam won’t stay hot forever. Every pipe segment, tank or underground line drains heat - and once the steam cools to 100°C, your generators shut down. Build smarter, route tighter, or watch your entire power grid collapse
Small changes concerning balance, gameplay, or graphics.
Your electrical grid is more disaster-prone. Brownouts are far more likely and poles can be overloaded, so you'll need make multiple grids.
Large total conversion mods.
biters, spitters, nests, and worms make ahh~ sound from nelly - dilemma when they die
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
For those who want to enjoy KS2's tech card textures outside of KS2. Texture variations planned!
Small changes concerning balance, gameplay, or graphics.
Make multiplayer communication a bit fancier with player speech bubbles and a basic emote system. This is the original mod. https://mods.factorio.com/mod/EmotesAndSpeechBubbles Thank you Kiplacon for allowing me to modify it and release it. 让玩家可以在游戏内发送一些表情来激怒对手或队友,也可以萌混过关。 这是原始模组。 https://mods.factorio.com/mod/EmotesAndSpeechBubbles 感谢 Kiplacon 允许我修改并发布我自己的版本。
Small changes concerning balance, gameplay, or graphics.
Adds various callable events. Was mainly created for the bot of German streamer drmohn who has Twitch-Chat interaction integration on his Factorio Server.
Small changes concerning balance, gameplay, or graphics.