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My Admin Tool is a lightweight admin utility mod for Factorio 2.0 / Space Age. It adds admin-only commands like gamemode switching, giving items, and time control. Works in multiplayer and from the server console. / My Admin Tool ist eine leichte Admin-Utility-Mod für Factorio 2.0 / Space Age. Sie bietet Admin-Befehle wie Gamemode-Umschaltung, Items geben und Zeitsteuerung. Funktioniert im Multiplayer und auch in der Server-Konsole.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Changes roboports recipes to use batteries and copper cable as ingredients instead of cogs, and less advanced electronics and steel
Small changes concerning balance, gameplay, or graphics.
A configurable mod for multiplying the resource cost of everything, that can handle nonintegers too.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
This mod integrates ores from a modpack consisting of SE, K2, BZ mods, Planetfall's mods, Trikop's mods, and Timeken's mods into a smaller number of "raw" or composite ores. Now it is more likely that your starting system has at least one planet with the ores / core seams that you need. The actual ores needed for gameplay can be crafted from the "raw" ores (with byproducts of course, as is the SE way).
Small changes concerning balance, gameplay, or graphics.
自动建造幽灵实体: 检测玩家建造范围内的幽灵实体(包括建筑和地块)。 检查玩家库存中是否有足够的物品。 自动建造符合条件的幽灵实体。 自动拆除实体: 检测玩家建造范围内标记为拆除的实体。 自动拆除符合条件的实体,并将产物放入玩家库存。 动作队列管理: 使用队列存储待执行的建造或拆除动作。 每帧处理一定数量的动作,避免性能问题。 性能优化: 限制每次搜索和处理的实体数量。 增加搜索间隔,减少频繁操作。
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Collections of mods with tweaks to make them work together.
Prevents players to cause lags by ghost entities. Works better when players exist in permission groups individually (see /permissions).
Small changes concerning balance, gameplay, or graphics.
More Hotkeys to fast transfer items from entities to player and vice versa. f.e. top-up stacks of items in player's inventory, quickstack items into chest, drop more than one item into a chest or an assembler/furnace, etc. New: Add hotkey to add item requests to entities/ghosts to prime a machine with bots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Biological Machines is a space age overhaul focused on mundane and sci-fi biological processes. The pack adds new technologies, recipes, intermediates, buildings, weapons, equipment, planets, resources, a hunger mechanic, clones, a warp drive and more. This mod is the intended BM experience, although it only contains dependencies, any of which may be left out for preference/compatibility.
Collections of mods with tweaks to make them work together.
Adds options to change how loaders function, as well as enabling stacking on loaders if possible.
Small changes concerning balance, gameplay, or graphics.
This mod adds direct upgrades to Krastorio Bio-lab and Greenhouse. The Models are from Huricane046 and the sounds are from K2.
Mods introducing new content into the game.
Mods introducing new content into the game.
Having two machines on each surface just for that is tedious.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mod that adds Radiation to different forms of Uranium and the actual ore patch
Large total conversion mods.
Bring in music from OpenTTD // Traz músicas do OpenTTD The mod itself already does self-balancing so as not to replace the game's music and not just play the open TTD // O próprio mod já faz um auto balanceamento para não substituir a música do jogo e não ficar tocando apenas o open TTD Direitos autorais © 2005 OpenTTD
Mods introducing new content into the game.