Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Producate Painkillers on a large scale. Get the vibe of a big pharmacy group. Thank God that Arch666Angels Petrochem Universe exists.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A central set of rocket silos placed in fixed positions and cannot be mined. Mainly intended for multiplayer. Silos can be relocated via settings.
Scenarios, maps, and puzzles.
Explosives for disposing of decoratives. Mid to late game recipes. Decorations such as plants are removed within a area around the chest of explosives when it is placed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Changes the vanilla Belts, Inserters and Pipes for the needs of the Demon-Server. Belt speeds: 30/60/120. Inserter speed changes to accommodate for the new belt speeds. Underground belts and pipes max distance: 20.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
100% distribution effectivity, but double energy usage
Small changes concerning balance, gameplay, or graphics.
the maximum wire distance for small electric pole is same as for medium electric pole
Mods introducing new content into the game.
Set the category of Mad Clown Fuels to nuclear fuel, so that they can be affected by ReStack
Mods introducing new content into the game.
Just stuff for mod/script developers. This is not just a library Added: * RGB tiles for chromakey * Event on_player_recreated
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hyper Rocket Silo. Free and Faster Speed. Satellite also can Craft-able.updated by astartesbabah
Mods introducing new content into the game.
Makes all resources infinite as oil. Keeps the yield from dropping below 100%. With adjustable yield.
Mods introducing new content into the game.