Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
This mod adds a large lamp which lights up a greater area then default small lamp.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds scaled up versions in different sizes for various machines. Number of overtiers can be freely adjusted. Designed for megabases and gigabases, by reducing total number of entities (thus reduced save file size, improved UPS). Includes assembling machine 3, chemical plant, electric furnace, oil refinery, centrifuge, lab, boiler, steam engine, steam turbine, heat exchanger, nuclear reactor, storage tank. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Adds belt compression for intermediate products introduced in Pyanodons Coal Processing, Pyanodons Fusion Energy, Pyanodons HighTech, Pyanodons Petroleum Handling, Pyanodons Raw Ores, Pyanodons Alien Life and Pyanodons Alternative Energy.
Mods introducing new content into the game.
This mod adds a Logistic Interface that attaches to gun turrets, to keep them stocked with ammo. New: - Support for modded turrets and artillery turrets. - Startup setting that allows to automatically broadcast interface request slots changes to other interfaces inside the same logistic network. - New item: Turret Buffer to work as proxy for Turret Interfaces. Can broadcast his setup through logistic network and auto-configure when laid out. - Multiplayer compatible.
Mods introducing new content into the game.
Adds the 2-cm-Flak-Vierling to effectively destroy airborne targets. This turret will only target entities with the trigger_target_mask 'air-unit'. That means the player or entities that are able to be targeted and got the mask assigned to by other mods. Settings allow customisation and also a non AA variant against normal enemies.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
A small overhaul with a focus on long-distance logistics variety. Transport containerized items across land and sea using trains and ships! First, venture to the edge of your starting island using trains to find lead, then set sail for offshore oil using tanker ships, dredge metallic nodules from the seabed, and recover titanium from other islands. Finally you'll be transporting materials to faraway lava pools to smelt titansteel, an essential ingredient in rocket parts.
Large total conversion mods.
Mods introducing new content into the game.
This mod adds a pack of planets to Planetorio, to be used in warptorio2
Mods introducing new content into the game.
Adds ground based construction robots (made by Klonan: https://mods.factorio.com/mod/Construction_Drones)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Lists all product names in recipe description if there are more than one product in the recipe.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a railway motor car as an equipment to ride the railway without placing a locomotive manually.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds the the Landkreuzer P.1000 Ratte. Now with HR textures!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Cargo wagons which can directly request items from, and provide items to, the logistic network. Configure items to request and provide at each station for each logistic cargo wagon, allowing flexibility in unloading on curves, changing train length easily without building infrastructure, and further boost loading and unloading rate through robot speed research.
Mods introducing new content into the game.
More realistic flashlight patterns and some new configuration options
Small changes concerning balance, gameplay, or graphics.
Too much wood? No oil on your map? Want petroleum gas, solid fuel or crude oil instead? Then this mod's for you! Wood gasification is the process of turning wood into it's carbohydrate constituents and releasing its chemical potential in the form of petroleum gas and diluted bitumen (which itself can be converted to crude oil)
Mods introducing new content into the game.