Adds Shock Turrets, which are early game electric turrets. They use little energy making them good for early game if you don't like restoring turrets with ammo. Their speed and damage can be upgraded.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds more advanced locomotives, which accelerate faster and have a higher top speed.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds RPG-like stats to players. Experience can be gained from mining, building, crafting and killing biters. Menu opened with Control + P by default
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds an extra tier of transport belts, assembling machines, electric mining drills and furnaces. Adds even faster inserters more weapons and a Power Armor MK3 with a 20x25 grid. Adds an early game electric Shock turret and an advanced version of it. Adds an endgame Rocket turret which also does AOE damage. Adds a better axe and a larger chest. Adds more and better solar panels and more efficient boilers. Important: V V V V If you are using other mods then edit the config file found in the mod folder before loading your world!! If you need more info read the README next to the config file! Todo: Change the color of ultimate belts/splitters/underground belts Rework the graphics of the ultimate inserters (or atleast make them less similar to the normal ones)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds input-outputs to Assembling Machines to allow liquid sharing between them
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.