Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
You can extract liquid iron and liquid copper. Refrigerate them to make plates.
Mods introducing new content into the game.
All items produce industrial waste, which must be recycled. See the Changelog and FAQ for other mod compatibility.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Heavy wagon has big mass and low impact damaging, must be used as top of the train.
Mods introducing new content into the game.
Supply resources to your homeworld so that civilization can be restored. Update of Homeworld mod, originally by ljdp
Mods introducing new content into the game.
Pollution will cause sea level rise and desertification. Be careful that your factory does not destroy the entire planet.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
This Modification adds new Blueprints/Blueprint Books, to help you with managing your Blueprints.
Mods introducing new content into the game.
Resizes the roboports area to fit exactly one chunk, the big power pole to span one chunk and the substations to cover one quarter of a chunk.
Mods introducing new content into the game.
Advanced Atomics provides you with improved versions of ammunition, armor and equipment made from Uranium or Plutonium-239. For even more advanced atomic stuff research Plutonium Nucleosynthesis to synthesize Pu-239 and Uranium Extraction to adsorb traces of uranium out of copper ore , iron ore and water.
Mods introducing new content into the game.
Mods introducing new content into the game.
Clones entire regions of the map including cars and trains, for benchmarking purposes. Copies inventory contents, train schedules, circuit networks, and more!
Mods introducing new content into the game.
Mods introducing new content into the game.
When a train or wagon dies, print an alert message to players and a map tag on its last position.
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes trains feel more 'bulky' - Increases the locomotive weight & power & health, decreases top speed, increases for the cargo wagon & the fluid wagon weight & capacity & health
Mods introducing new content into the game.
This mod adds some console commands that can be useful for server admins and modders.
Mods introducing new content into the game.
Adds a new supplemental ore that can be processed into the other raw resources.
Mods introducing new content into the game.