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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically switch trains into manual mode when they arrive at a temporary stop (created by Ctrl+Click on the map in train menu). If you change the condition on the temporary stop to anything other than the default of "wait 5s", the train will NOT switch into temporary mode.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Revert a product back to its ingredients. Designed for recycling unused items. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add-on utility for IR3. Constant combinators in the same chunk as forestries are updated with a signal representing the number of husbanded trees.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to open fluid wagons like storage tanks and access a flush button.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a redo keybind and shortcut for when you undo too much. Integrated into vanilla 2.0!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows blueprints to be used much earlier. Once a blueprint is placed, nearby entities will be auto-placed at 5/second so long as you have the objects in inventory and are standing still. Once items are marked for deconstruction, they will be auto-removed and put into inventory so long as you are standing still. Press b to toggle building, press n to toggle demolishing.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Gives you an overview of your production rates NEW UI Scale NEW multiple views NEW integrated setting view, number of rows/columns, create/delete instance NEW Insert/Delete Rows
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Enables alternate en locale with 'aluminium' spelling for Aluminum mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod Mash Splinter for Regenerative Technology, utilizes unique properties of the inhabitants of Nauvis to allow self healing structures
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Inventory items and grid equipment inside destroyed containers, like chests, vehicles (cars, tanks), will now spill over ground, instead of simply vanish. Adds a hotkey to pick items on ground with adjustable pickup radius. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Français)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Displays a "notification" in chat when your force completes research. Useful if you want to stay informed about your research queue's progress. Also includes an option to force research queues to be turned on at all times.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Speed your world up to 10,00x time faster, or down to 0.1x speed. Computers, be warned! You can down your auto save rate before boosting to ease the load on your computer. 600,000 UPS? Buttons appear on the top left. View the project page on https://mods.factorio.com/mod/SpeedyControl for more info. Server (For bugs): (https://discord.gg/nWrdGbzjrJ)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Effortlessly streamline your Factorio logistics with Logistic Helper! Use an easy shortcut to drag over an area and automatically configure chest-inserter-assembler conditions based on recipes, making mall setup and logistics management a breeze across your entire factory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hit the ground running with a spidertron, robots, and more in your next game! This mod is meant for players who have already beaten the game at least once.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically builds or removes blueprint / deconstruction / ghosts near the player. It has the same behaviour like you would do yourself mining or removing things. Also supports deconstruction which will mine mineable things to your inventory. Deconsturctions works on everything which is markable.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.