Mods by staplergun

Advanced Fluid Handling

<Now has advanced pipes for Space Exploration use> --Adds I, L, T, and Cross underground pipe extensions. --Adds pipes to ground with I, L, T, and Cross shaped underground outputs that are able to be rotated independent of the above ground port. --Adds an Underground pump. --Adds adjustable fluid valves (check, overflow, top-up). CHECK HOTKEYS FOR MOD.

1 year, 1 month ago
0.16 - 1.1

Picker Pipe Tools

Adds tools to make fluid handling with pipes much better. -Orphan finder -Pipe cleaner (In Blueprint Menu) -Underground Pipe Highlighter Press <CTRL SHIFT P>(press again to toggle off) - Pipe Highlighter Verify connections by hovering over pipes. (Configurable in mod settings) -Pipe clamps Press <CTRL + R> on pipes, or use tool from Blueprint Menu (Like flow control but automatic) -Auto clamps (close proximity pipe laying without pipes connecting) toggle with /autoclamp or <CTRL SHIFT C> [Check mod startup settings for disabling certain parts of mod if you want QoL only]

1 year, 5 months ago
0.16 - 1.1

Modular Buildings

Adds modular buildings. When placing certain buildings near each other, they "combine" into a larger single entity. Can be used to reduce UPS overhead in larger bases.

3 years ago

Roboport Landfill

Places landfill ghosts in the construction radius or logistic radius of roboports when they are placed in the world. Can be toggled off and on, along with changing between logistic and construction radius with shortcuts. Works with ANY roboport from any Mod that has any size radius. Does not lag or hang while operating.

2 years ago

LinkedBelts SE/K2 Extension

This mod extends the existent linked belts mod by Darkfrei and adds the two higher tiers of belts from K2, and the standard space belts from SE. Darkfrei, if you see this, feel free to copy all this into your mod.

6 months ago

Pipe Clamp Tool deprecated

Download Picker Pipe Tools to continue using clamped pipes.

3 years ago