Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
All your base are belong to us. Adds new humanoid enemies that enter the planet from orbit and crash land inside your base.
Mods introducing new content into the game.
Adds a challenge of launching different attack rockets to avoid destruction of your base. Enemy ships scan the planet surface for strategic attack points and coordinate nuke drops.
Mods introducing new content into the game.
A mod pack for Warptorio2, intended to enhance the experience with QoL features and a few fun additions.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
A mod for Pixel Encounter server. Containing RPG elements and evolution based on actual pollution where the evolution factor is more dynamic.
Mods introducing new content into the game.
Biter Nests and Worms have OVER 9000!!! Health, and cannot be damaged or destroyed. (note: works for all 8 damage types present in vanilla (physical, impact, fire, acid, poison, explosion, laser, electric). Mods which add additional damage types are not covered yet
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Only show alerts for destroyed/damaged buildings that are fully visible on the map. When an outpost's radar loses power, you will stop receiving alerts from the outpost.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Scenarios, maps, and puzzles.
Small changes concerning balance, gameplay, or graphics.
Adds full fire resistance for mines, construction robots, trains, rails, pipes, turrets, poles. Lowers attack range for worms. Improves resistance for some things, increases health for players and vehicles. Cannon shells deal 4 times more damage. Flamethrowers consumes 3 times more. Lamps consume 60W. Mines line up with its grid. Nerfs cluster grenades. Rebalances attack range in order to make PvP defense easier when players are offline. Data-driven scripts, settings will be added later.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Large total conversion mods.
Trees have a configurable chance to explode like an atomic bomb when mined.
Small changes concerning balance, gameplay, or graphics.