Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Stops biters from chewing on your power lines by making them invincible. Can be configured to protect other parts of your infrastructure. By default only affects newly-placed entities but can be applied retroactively.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Removes the collision box from the player so they can move around freely, while still retaining the armor slot and vulnerability to trains and biters that sandbox lacks. Optionally, also removes collision masks from base cars and tanks.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A self propelled rocket artillery built to bring a moderate size hell on it's relatively static target from afar. Configure it via AAI or expect devastating friendly fire
Mods introducing new content into the game.
Adds End-Game content, Promethium processing, radiation mechanics, and new weapons, building, and ship tech.
Mods introducing new content into the game.
Allows you to configure how many rockets fit underground.
Small changes concerning balance, gameplay, or graphics.
A multipurpose aerial transport. In other words: a flying truck. With AAI, will refuel/rearm nearby AAI units. Comes in 4 versions: Hauler, Bomber, Special Operations and Gunship
Mods introducing new content into the game.
An "all you need" mod pack! This mod pack is well balanced. It is based on Bob and Angel mods, together with further interesting game changing mods and a well thought collection of quality of life mods.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
An early-available self propelled artillery. Uses vanilla artillery shell + tank ammunition category and comes with a modified, lighter artillery shell. Configure it via AAI or expect devastating friendly fire
Mods introducing new content into the game.
Science pack recipies now really require the full usage of the bobs and angel mods. All relevant bob angel items/liquids/gases are now part of the science pack recipies.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
An early self propelled artillery ment to destroy slow or static targets. Configure it via AAI or expect friendly fire
Mods introducing new content into the game.
Mods introducing new content into the game.
A light armored combat vehicle armed with two turret mounted machine guns. Produces a high volume of unprecise fire
Mods introducing new content into the game.
A medium combat tank, in the classical sense of it. Supposed to fit the other Xenos Oppression véhicules and infantry
Mods introducing new content into the game.
A lightly armored combat vehicle armed with a single turret mounted automatic cannon. Comes with HE and stunning HE ammo
Mods introducing new content into the game.