Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds mechanics to make vehicles behave as planes. [Takeoff/Landing, Runway Requirement]
Mods introducing new content into the game.
This mod introduces the Magic Box, a revolutionary storage container that automates logistics in Factorio. The Magic Box automatically links to machines within a designated area, streamlining the transfer of items without the need for traditional logistic setups. With its vast 1000-slot inventory, the Magic Box collects outputs from connected machines and supplies them with the necessary input materials, ensuring continuous operation. This significantly reduces the manual effort required to maintain production lines, allowing players to focus on other aspects of their factory. The Magic Box's large 10x10 footprint and mystical design with glowing runes make it a standout addition to any industrial setup. Enhance your factory's efficiency and simplify your logistics with the Magic Box mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Compaction 2 is a straightforward overhaul mod designed for extended gameplay enjoyment. In addition to refining existing elements, it introduces a variety of entertaining additions. With a commitment to ongoing development over the next few years, the mod promises to continuously evolve.
Large total conversion mods.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Adds the C5 Galaxy strategic cargo plane to transport large amounts of cargo across long distances. Now with autopilot!
Mods introducing new content into the game.
Based on Warptorio2 Build your base on a platform that warps from planet to planet and escape bitters before they overwhelm you.
Mods introducing new content into the game.
An overhaul mod based on material progression. Expanded crafting system; hundreds of original sprites and icons; new buildings, technologies, toys, mechanics.
Large total conversion mods.
Mods introducing new content into the game.
A mod pack for Warptorio2, intended to enhance the experience with QoL features and a few fun additions.
Collections of mods with tweaks to make them work together.
This mod adds the Doc's Delorean and if my calculations are correct, when this baby hits 88 miles per hour... you're gonna see some serious fire The Delorean has a equipment grid with optional size, HP is optional as well as the fire duration Pressing CTRL + F will toggle the Delorean's fire and also unstuck. K2 and IR3 both tested working!
Mods introducing new content into the game.
Science pack recipies now really require the full usage of the bobs and angel mods. All relevant bob angel items/liquids/gases are now part of the science pack recipies.
Small changes concerning balance, gameplay, or graphics.
An expansion modmod for Bob's. Includes lots more chemistry, some weapons, enhancements for nuclear production, and various balance changes.
Large total conversion mods.
Modpack with features that will be implemented in Factorio 2.0 core game. Separate build of factorio-2ish with all dependencies marked as required for easy installation. No compatibility between included mods guaranteed!
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
TechPriest, are you seeking Omnissiah blessing to protect and expand your Forge World? Collegia Titanica is here for you! The mod provides unique and customizable war machines from WarHammer 40.000 with enormously powerful military capabilities. Production challenges included! In case of you are tired of logistics, you can also explore and restore broken titans, performing real Adeptus Mechanicus expeditions! WARNING! Mod is in active development, most things are done but smth can be changed
Mods introducing new content into the game.
Merges W2 with SE + K2: sometimes you will get teleported onto planets from Space Exploration universe! And many balance fixes to make it playable :) See optional dependencies for a list of recommended mods. By the way, Factorissimo buildings are cheaper here! WARNING: it's really early draft version, balance is not fully corrected yet, errors can be met – in case of problems or suggestions, reach me on Discord.
Large total conversion mods.
Mods introducing new content into the game.
Integrates several of Bob's mods into the Space Exploration experience. Krastorio 2 compatible.
Large total conversion mods.