Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Natural Evolution Enemies


Adds new Enemies to the game. 5 new biters and 5 new spitters, each with their own unique strengths and weaknesses. If you want a more of a challenge than what Vanilla can offer you... Compatible with Rampant and Bob's. Recommended to use with NE Buildings

Content
17 days ago
0.14 - 1.1
2.43K
Enemies

Big-Monsters


Be prepared for the big monsters and other tragic events from this planet!

Content
19 days ago
0.16 - 1.1
18.8K
Enemies

Frost Biters


Adds a nest of Frost Aliens and Worms! These aliens will cause frost damage, and may launch a frost cloud over your factory. Defeated aliens will drop artifacts that can be further processed into weapons and armors (optional). With Alien-biomes, nests will only spawn in cold areas.

Content
26 days ago
0.17 - 1.1
34.3K
Enemies

Explosive Biters


This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck! Note:Autoplace configured for hot areas found in alien-biomes mod.

Content
26 days ago
0.16 - 1.1
36.3K
Enemies

Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
26 days ago
0.13 - 1.1
82.5K
Enemies

Armoured Biters

by CybranM

Adds a new type of enemy to the game called "Snappers" with custom sprites and animations. They're heavily armoured but slower than regular biters. This mod is compatible with most other mods.

Content
a month ago
0.17 - 1.1
105K
Enemies

Will-o'-the-Wisps updated


A glowing enigmatic life form was found to inhabit alien forests at night. Based on the original mod by Betep3akata. Probably won't work in multiplayer.

Content
2 months ago
0.16 - 1.1
1.77K
Enemies

Disable enemy generation


Load/Enable this mod to disable the spawning of enemy bases on newly generated chunks. Unloading/Disabling this mod restores the generation. This way you can go mega without having to use lua commands (=losing achievements) or restart the game, but prevent new spawners from being created. Existing enemies may still expand on their own!

Content
4 months ago
0.17 - 1.1
643
Enemies

Bob's Enemies


Adds a few harder enemies.

Content
5 months ago
0.13 - 1.1
171K
Enemies

Diplomacy


Adds advanced diplomacy system, diplomatic requests, needful commands, auto-diplomacy, customizable protection from theft of electricity, custom balance settings, building prohibition radius near enemy and integration with chat mod, etc etc. Has compatibility with any PvP scenario. High performance with the system. >33 translations

Tweaks
5 months ago
0.16 - 1.1
2.16K
Enemies

BiterBias

by Reika

Allows the biter/spitter spawn ratio to be modified.

Content
6 months ago
0.15 - 1.1
879
Enemies

Biter Reincarnation


When an enemy unit or worm dies it tries to reincarnate back in to nature, be it a tree, rock, cliff or water. Occasionally the angry biters can burst into a flaming tree.

Content
6 months ago
0.17 - 1.1
3.19K
Enemies

Zomtorio

by Tend

Biters act like zombies.

Content
8 months ago
0.17 - 1.1
552
Enemies

Biter Hunt Group


Biters rise from the ground to hunt a player

Content
8 months ago
0.17 - 1.1
1.80K
Enemies

Nightfall

by Yehn

"They mostly come at night. Mostly." -- Biters in polluted areas become more aggressive at night. Includes an option to have biters only attack at night.

Content
10 months ago
0.16 - 1.1
46.5K
Enemies

RitnTeleportation

by Ritn

Système multi-surface. Le mod est destiné à être joué principalement en multijoueur (sur serveur) mais peut aussi être joué en solo. Téléportation entre cartes (portail) et sur sa propre carte (téléporteur). -------------------------------------------------- Multi-surface system. The mod is intended to be played primarily in multiplayer (on server) but can also be played solo. Teleport between maps (portal) and on your own map (teleporter).

Overhaul
1 year, 2 months ago
0.17 - 1.1
672
Transportation Enemies Environment

I speak for the trees!

by sparr

Sometimes spawns a biter when a tree is destroyed.

Content
1 year, 5 months ago
0.16 - 1.1
541
Enemies

Eye for an Eye fixed


An attempt to mitigate the 'all or nothing' affect of biters breaching your walls. Biters which damage a structure will take damage.

Content
1 year, 7 months ago
0.17 - 1.1
551
Enemies

Hive Mind

by Klonan

Take control of the biters and lead them to victory against the invading engineers.

Content
1 year, 10 months ago
0.17 - 1.1
3.21K
Enemies

Schall Remains & Pickup


Inventory items and grid equipment inside destroyed containers, like chests, vehicles (cars, tanks), will now spill over ground, instead of simply vanish. Adds a hotkey to pick items on ground with adjustable pickup radius. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

Utilities
1 year, 11 months ago
0.16 - 1.1
3.40K
Enemies Storage
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