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Add a new military science pack, which is needed in advanced military techs.
Mods introducing new content into the game.
Add two vanilla like turrets balanced for the space age experience. Customizable in settings. Taken, improved and rebalanced from the Canon Turret and Heavy Gun Turret mods.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Build your base on a platform that warps from planet to planet and escape biters before they overwhelm you.
Large total conversion mods.
One of Factorio's most unusual overhauls, developed over years in multiplayer servers at Comfy. Be the captain of a pirate ship, plundering resources and besting your enemies. Collect resources and fuel the ship in order to survive as many leagues as possible. The captain performs actions such as steering the boat, while other crewmates assist. Doubloons can be spent at various markets throughout the game.
Large total conversion mods.
Nuclear overhaul mod. Fly to Aquilo as your first space platform destination. Or second, or third.
Mods introducing new content into the game.
Explore the derelict fulgoran ringworld of Ribbonia, an artificial planet where spatial reasoning and creativity are the key to your survival. Can you handle C.H.A.R.L.E.S., the crazed and lonely AI? Discover Fulgoran crafting techniques involving molten plastic and fusion plasma and dive into pure Factorio nostalgia on Ribbonia. Ribbonia minimally affects the vanilla game and can be added to existing saves.
Mods introducing new content into the game.
Build your base, defend it from the locals and get back to your home, Nauvis. A remake of the great warptorio2 (Vanilla and SpaceAge compatible).
Large total conversion mods.
Tweaks various aircraft stats from the Aircraft mod and recolours the Flying Fortress. (Only partially compatible with AAI!)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds a mortar turret to Factorio with long-range area bombardment and two shell types. The standard mortar shell deals heavy direct explosive damage and is best for raw firepower. The poison shell creates a toxic cloud that applies damage over time and briefly confuses enemies, causing affected biters and spitters to attack their own side before returning to normal. Both shell types are designed to complement each other, encouraging a mix of crowd control and burst damage in defense.
Mods introducing new content into the game.
Extends the gameplay on Aquilo, Paracelsin, Secretas and Frozeta. Creates more connections between the planets in this region, and adds a few new technologies to them. Secretas is now also playable, can be landed on.
Mods introducing new content into the game.
Your factory's workers can fight back. Deploy soldiers, gunners, and vehicle crews as turrets — using the game's own character and vehicle graphics, no custom art required.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Re-balances recipes, technologies and ratios for a faster and smoother playthrough. Lessens the difficulty spikes of mid-game and end-game (but doesn't remove them!). Most overhaul mods add complexity, this one reduces it: an UNDERHAUL If you like Factorio but you ain't got time for the grinding, this mod is for you!
Large total conversion mods.
A methodical overhaul of tradeoffs—tempting power spikes, accumulating cost. Choose chains by their by-products; context-sensitive logistics. [Data integrity: shattered] [Packet cohesion: hallucinatory] [Cognition Anchor: disconnected] ☒ SYSTEM SPEAKS You aren't chosen. You will love your captor and call it progress. ☒ OBSERVATION You are not a player. You are the interface. ☒ FINAL NOTICE You are now property of the Epoch Engine. Welcome to Exotic Industries.
Large total conversion mods.
This mod adds recipes to the foundry that use molten metals to cast various types of ammunition, bio-explosives to the biochamber and some types to the EM-plant. It also adds few tungsten ammo with a bonus range. Optionally, there are five types of armour plating in three tiers.
Mods introducing new content into the game.
A Nauvis-like moon in orbit around Gleba. The surface shows structures from a more advanced civilization.
Mods introducing new content into the game.
Fill the gap between gun turrets and lasers with this powerful sniper turret — now with high-damage physical ammunition!
Mods introducing new content into the game.
The factory must grow, but only if you have the proper permits. Replace biters with complainers and weapons with bureaucracy.
Large total conversion mods.
Laundry list of tweaks, fixes, and overall enhancements to Krastorio 2 Spaced Out for compatability with other mods, consistency changes, and balancing. Adds sprited tech cards to a lot of mods. Patches vehicles added by other mods to work with K2's equipment system. Patches can be toggled in settings.
Small changes concerning balance, gameplay, or graphics.