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Large total conversion mods.
The mod will be adding structure(s), armor and equipment to your game-play, is it balanced, or will it be the biter's demise.
Mods introducing new content into the game.
UPS-friendly megabases, Space Age Enhanced, Multiplayer Maps Two modes: Vanilla+ (refined classic) or Space Age+ (easier planetary challenges) Regular PHI-CL VP or SAP server hosted on APERX
Mods introducing new content into the game.
Adds lights to fires, explosions, muzzle flashes, bullets, rockets, projectiles and more! Fully customisable!
Mods introducing new content into the game.
Modpack for IR3 Large Balance Patch. (Work-in-progress)
Collections of mods with tweaks to make them work together.
Large Balance Patch for IR3. (Work-in-progress) All credit goes to: Deadlock989.
Small changes concerning balance, gameplay, or graphics.
Adds very basic early equipment for use in armors which have equipment grids well before most good equipment is researched, such as those in quick start mods.
Mods introducing new content into the game.
一款具有常用辅助功能mod,所有功能均可自由选择是否启用,主要用来节省大多不必要的垃圾时间和提高游戏体验用的。 A mod with commonly used auxiliary functions, all functions can be freely selected whether to enable or not, mainly for quality of life, used to save most unnecessary junk time and improve the gaming experience.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
One of my Better-Power-Armors mod: it adds tree new Exoskeletons to the game, with some useful things.
Mods introducing new content into the game.
This is a version of Martincitopants' Space Modpack that includes, a fix to make house waterfilling function again and various extra QOL mods and some other extras. Also, a big thanks to both Slikk and NikoMew for making this pack possible. For further info and some links, check the mod page description. IMPORTANT note: Install INGAME via the mod manager, also to update pack, uninstall main pack mod and reinstall it INGAME.
Collections of mods with tweaks to make them work together.
An overhaul mod focusing on end-game technologies and moderately increased complexity.
Large total conversion mods.
Does remote driving feel too restricted? Enhanced Remote Vehicle Control lets you take full command of any vehicle—spidertrons, cars, or locomotives—as if you were inside. Craft, build, move items, fight, and manage inventories without restrictions, all from anywhere in the game. Previously known as Neural Spider Control, this mod now supports all drivable vehicles for a seamless remote control experience.
Mods introducing new content into the game.
PA&R Mod: Adds: 10 New Power Armour, 10 New Batteries, 10 New Reactors, 10 New Shields, 10 New Lasers, 10 New Roboports, 5 New Exoskeletons, 2 New NVG's, 2 New Belt-immunity
Mods introducing new content into the game.
Large total conversion mods.
Adds wooden ammunitions for weapons and wood armor! Pairs well with wood-friendly mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Please use together with Yuoki Industries Engines for best experience ! adds more content like generators, ressource-transformations, machinery, turrets ...
Large total conversion mods.
Start with Power Armor, Roboports and Robots. Compatible with other mods including Bob's Warfare/Logistics/Personal Equipment and Krastorio 2.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Bigger, better power armors; with a bigger grid (14x14)/(20x20) and larger inventory bonus (+50)/(+60), also adds various equipment and alternatives to light and heavy armor with inventory bonus (+10)/(+20). Compatible with Base Game and Space Age DLC.
Mods introducing new content into the game.