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Mods introducing new content into the game.
Mods introducing new content into the game.
The most unhinged ways to transport items and yourself around your factory. Fling items around with Thrower Inserters, launch your trains off ramps, and soar through your base on electric ziplines!
Mods introducing new content into the game.
Additional trains mod is based on Yuoki Industries - Railroads/ Railways/ Americans. Added only locomotives and wagons without buildings, etc. All locomotives use standard fuel
Mods introducing new content into the game.
Ce mod permet, à lui seul, d'obtenir la traduction française de plus de 500 mods ! Un outil indispensable pour jouer sans s'embarrasser des termes anglais. Il reprend tous les mods AAI, Angel's, Bob's, IE3, Omni, BZ, Pyanodons, EI, 5Dim mais aussi RSO, Bottleneck, Squeak Through, LTN, Nullius, 248k, YARM, ... et beaucoup, beaucoup d'autres encore. La liste complète se trouve dans la description. This mod provides a locale (translation) of more than 500 mods into French.
Translations for other mods.
Comprehensive HUD system with toggleable displays for day/night cycles, biter evolution, production rates with interactive graphs, and automatic bottleneck detection. Click any item for detailed analysis with historical charts. Customize your interface with only the information you need!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Overhauls Factorio with increased difficulty, complex recipes, and intricate research trees.
Large total conversion mods.
Simply modify some stuff, like spidertron and personal reactors that do not require fuel now. Krastorio 2 Spaced Out: https://mods.factorio.com/mod/Krastorio2-spaced-out
Small changes concerning balance, gameplay, or graphics.
Fork of https://mods.factorio.com/mod/RampantArsenalFork/
Mods introducing new content into the game.
Ultimate options for color blindness accessibility. Includes custom icons, sprites, icon and sprite overlays, text overlays, customizable wire colors, customizable game and map overlay colors, and customizable technology background colors. Everything is individually customizable. Can be removed without affecting save games.
Small changes concerning balance, gameplay, or graphics.
The factory earns quality upgrades based on activity level. Has an optional non-cheat mode where items must exist within a logistic network. Quality Control is highly configurable, performant, and works well with other quality mods.
Mods introducing new content into the game.
Assemblers and Furnaces show the maximum production rate of the currently selected recipe in their GUI.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Позволяет поездам равномерно распределять энергию между аккумуляторами вставленные в сетку оборудования. Важно!! Сам по себе мод добавляет только механику распределения энергии между аккумуляторами которые находятся в сетке оборудования железнодорожного состава.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
This gun turret upgrade has twice the range and speed, but a quarter of the angle coverage and consumes electricity.
Mods introducing new content into the game.
A curated collection of good mod planets for Space Age, known to be high quality, work well together, and be reasonably balanced. This modpack condenses information from many players of what to (avoid) downloading. This modpack's incompatibilities are planets that are either WIP, AI slop, incomplete, abandoned, comically unbalanced, don't work, or some combination of the above. This mod has no code. Lignumis is optional because it is polarizing.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Build your base on a platform that warps from planet to planet and escape biters before they overwhelm you.
Large total conversion mods.