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Warptorio2 2.0.0 + Planetorio 0.2.0, as one mod. Space Age must be disabled.
Mods introducing new content into the game.
Logs game data to a JSON file and PNG sprite sheet that can be used by FactorioLab (https://factoriolab.github.io). NOTE: Currently only works at https://factoriolab.github.io/next.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small Space Age compatibility and balance tweaks: tungsten lava barrels, refractory pump naming, Finite Planets nuke-crater protection, intercontinental crating cleanup, broader ammo-tab relocation, prognostic mortar-shell filtering, and elevated rail lightning resistance.
Small changes concerning balance, gameplay, or graphics.
A task/todo mod (now in beta for multiplayer) where you can organize tasks by group, perfect for Space Age with a group for each planet. Easy to add to existing saves.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds in electrical crystals that can be used to make electricity manipulating gear and tools.
Mods introducing new content into the game.
Your crew reached orbit around the shattered world of Fracta Mantis C when the Space Rig collided with a massive fragment, suffering critical damage. Thrusters are lost and most systems are down. Trapped in a cargo compartment, you can only operate external mechanical arms through a small terminal. Gather resources from orbit, repair the rig, and rebuild a control room.
Large total conversion mods.
Translations for other mods.
SPACE AGE DELIVERY ROCKET SILO: Adds per-silo destination selection and distance balancing to Cargo ICBM-style direct cargo pod launches. Circuit launch.
Mods introducing new content into the game.
Explore the derelict fulgoran ringworld of Ribbonia, an artificial planet where spatial reasoning and creativity are the key to your survival. Can you handle C.H.A.R.L.E.S., the crazed and lonely AI? Discover Fulgoran crafting techniques involving molten plastic and fusion plasma and dive into pure Factorio nostalgia on Ribbonia. Ribbonia minimally affects the vanilla game and can be added to existing saves.
Mods introducing new content into the game.
Makes construction bots and malls mostly obsolete by automatically crafting and building ghosts for you. Will handle most things construction bots are doing, like deconstruction, upgrades, placing/removing tiles, inserting modules and repairs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Build your base, defend it from the locals and get back to your home, Nauvis. A remake of the great warptorio2 (Vanilla and SpaceAge compatible).
Large total conversion mods.
Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Boron is commercially extracted from sea water and is used in many industries. It is used in glass to make borosilicate glass (aka Pyrex) in QuirkyCat Glass. It is also used to make boron rods to moderate nuclear fission in QuirkyCat Uranium Changes. Also used to make Duranium in Quirkycat Duranium. Optional by-product sludge (if QuirkyCat Sludge installed) which can be reprocessed.
Mods introducing new content into the game.
- Adds electronic components, eg capacitor, triode, microchip, magnetron, drive - Also adds copper coil and transformer used in some recipes - Circuit recipes (green, red and blue circuits and quantum processor) now require these components to craft - Circuit recipes no longer require the previous tier of circuit - Support for other quirkycat mods especially circuit boards in quirkycat useful wood - Requires bztin/bzlead for solder and bzsilicon for silicon/wafer
Mods introducing new content into the game.