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Large total conversion mods.
Este é um pacote com traduções de vários mods, ele será atualizado a medida que muitos mods forem traduzidos! Sugestões de mods a serem traduzidos podem ser feitas a qualquer momento!
Translations for other mods.
Adds new biological materials and intermediates to basic recipes including steel, circuits, concrete and explosives. To do so it brings several space age mechanics to the Nauvis early game including spoilage, recycling, crushing and agriculture. Also makes significant additions to Gleba including napalm and biodiesel.
Mods introducing new content into the game.
Contains shared modules and compatibility patches for other Biological Machines mods. Does nothing on its own by default although some modules can be enabled as standalone via mod settings.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds quality tiers to concrete with increasing movement speed bonuses and visual tints. Just in case 26 exoskeletons aren't enough.
Small changes concerning balance, gameplay, or graphics.
Adds transport drones and transport depots. Update of Klonan's Transport Drones for Factorio 2.0.
Mods introducing new content into the game.
What if the Demolishers sometimes take a nap inside a rock? What would happen if you mined it?
Small changes concerning balance, gameplay, or graphics.
Space Age overhaul built around cargo ships, alternative energy systems and agriculture
Large total conversion mods.
Who wants to go planetside? It's dirty and disgusting, doesn't support engineer life, and has an unpleasant smell. Why not instead grow the factory from orbit?
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Automatically supplies space platforms with items required for construction ghosts. Platform foundations have the highest priority and are delivered even if the target hub is full. Non-foundation items are supplied slowly and in a controlled manner. Deliveries are limited to the same space system and use a simulated flight time.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Visit Pelagos, an insular planet of coconuts. Use calciners to refine resources, and cargo ships as the perfect way to connect its scattered shores
Mods introducing new content into the game.
Mods introducing new content into the game.
Mod that adds nuclear science pack, expands nuclear tech and changes centrifuge into special building
Small changes concerning balance, gameplay, or graphics.
Adds bricks, rebar, and concrete recipes using sand, stone, water, and iron plates. Compatible with Space Exploration.
Small changes concerning balance, gameplay, or graphics.
Allow you to grow ressources tree. Inspired by the Minecraft mod Mystical Agriculture.
Mods introducing new content into the game.
Fulgora's moon of puzzles. Ancient wrecks embedded in thick ice can seemingly be repaired, including a colossal nuclear reactor that could transform the possibilities on the surface... if you can get it working. Cerys is a complete and polished mod that does not modify the vanilla game in any way, so is easy to include in existing saves.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.