Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Rebalances efficiency modules to be viable at all levels, in assemblers or beacons. Changes: Lv.1 Consumption -40% Pollution -20% Lv.2 Consumption -60% Pollution -30% Lv.3 Consumption -100% Pollution -50%
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod renames all the "Basic" logistics items to be the poverty items they truly are.
Small changes concerning balance, gameplay, or graphics.
Increases ore and oil consumption by a given factor to balance multiplayer games. Simply set the factor to your player count.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
FOR THE EMPEROR! !!! Dieser mod wird nicht weiter unterstützt, es weiteren updates geben !!!
Small changes concerning balance, gameplay, or graphics.
You can build the Compilatron Robot from the game. He can attack and die.
Small changes concerning balance, gameplay, or graphics.
A small mod that changes the ranges of gun- and laser turrets, gives flamethrower turrets perfect aim and adjusts the damage of fire-weapons and makes some changes to the tank.
Small changes concerning balance, gameplay, or graphics.
Change Science Packs icons to Circuits and Circuits to little containers.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adjusts science pack counts depending on the focus of the technology. Does not change all science costs, only select ones.
Small changes concerning balance, gameplay, or graphics.
Disables running sound for all belts, including modded ones. For those who get annoyed with that squeaking noise chasing you all over the base.
Small changes concerning balance, gameplay, or graphics.
Allows you to make more energy efficient beacons using efficiency modules.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds icons to resources on the map, optionally with a label and the resource count.
Small changes concerning balance, gameplay, or graphics.
Idle energy usage will be 10 percents of active energy usage, the factor can be changed
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.