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Mods introducing new content into the game.
All of the scans were wrong. Nauvis isn't what we expected it to be. Vulcanus, Aquilo and Fulgora are all gone. There's Only Gleba.
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Marks the Alien modules from Alien Loot Economy as production modules to make them compatibel with highly modded setups. Thanks to PennyJim and Bunshaman on Discord who helped me understanding a bit more of this very first mod I made.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Tweaks to Gleba. Spoilage timers of Gleba items are 70% as long. Coal synthesis is unlocked earlier to enable handheld rockets to be crafted earlier, allowing the player to choose harder deathworld settings. For full details, see the mod portal page. Other dependencies are intended to be included, but all are listed as optional for maximum customizability. To get the full experience, enable this mod via the Space Age: Hard Mode modpack.
Small changes concerning balance, gameplay, or graphics.
Difficulty tweaks for Fulgora. If 'V/F/G Cargo Drops Require Research' is installed, lightning rods are locked behind a new technology to incentivize building a small science chain on Fulgora. For full details, see the mod portal page. Other dependencies are intended to be included, but all are listed as optional for maximum customizability. To get the full experience, enable this mod via the Space Age: Hard Mode modpack.
Small changes concerning balance, gameplay, or graphics.
Tweaks to Vulcanus. Demolishers are more numerous, the map is smaller, molten lava and metals have restrictions on how they can be piped, Acid neutralisation produces cooler steam, coal liquefaction is nerfed, and mining tungsten requires lubricant. For full details, see the mod portal page. Other dependencies are intended to be included, but all are listed as optional for maximum customizability. To get the full experience, enable this mod via the Space Age: Hard Mode modpack.
Small changes concerning balance, gameplay, or graphics.
A mod pack to make space age longer and harder by multiplying things by 10.
Collections of mods with tweaks to make them work together.
Das offizielle Mod-Paket von Lauju mit 5Dim, AAI, UltraCargo Drones und Starcraft-Einheiten. Alles auf Deutsch!
Collections of mods with tweaks to make them work together.
Base game Combat improvement mod Updated for 2.0. Bullets as projectiles with glowing tracers! Walls block spitters! Now with new and improved graphics!
Small changes concerning balance, gameplay, or graphics.
Pure tower defense: progress by killing biters, dense nest placement, periodic waves with bosses, Master Ammo Chest system. Rewritten with prototype-based enemy scaling for better performance and control. Discord of the server where im more active: https://discord.gg/93Vcq8PPSY
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Overhaul for IR3. (Work-in-progress) Includes compatibility fixes for other mods such as Atomic Overhaul, Space Extension (Feoras Fork), etc. All credit goes to: Deadlock989. Reminder: Go to Main Menu > Settings > Mod Settings and press "Reset to default", after installing this mod.
Large total conversion mods.
Adds a uranium artillery shell with a larger explosion and lingering radiation.
Mods introducing new content into the game.
Finally, TRUE eco-friendly Factorio! Crashes on startup to save up to 500W of gaming power - unlike those EVIL AI mods using 1Wh per query. Your moral superiority is guaranteed!
Large total conversion mods.
Build your very own colony on Nauvis. Create housing, services and recruit colonists to grow your settlement alongside your factory. Be sure to check the tips & tricks for more information on the systems and mechanics of this mod.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This modpack bundles all of the Factorio HD Age mods for the Base Game and the Space Age DLC. It doesn't contain any content itself. It only references to the other Factorio HD Age mods as required dependencies. A total of at least 13 GB of VRAM is recommended.
Collections of mods with tweaks to make them work together.