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This mod introduces the Phoenix, a mythical creature with stunning animations. The Phoenix is a flying biter that attacks with a powerful flame breath. It adds a unique challenge to the game, flying through the skies and unleashing fire upon its enemies. 在游戏中加入了神话中的神兽凤凰,拥有精美的自定义精灵和动画。凤凰是一种飞行型敌人,它在天空中翱翔,使用强大的喷火攻击敌人。迎接独特而刺激的挑战吧。
Mods introducing new content into the game.
Mods introducing new content into the game.
Send spidertrons on patrols and automatically load and unload them using docks. Adds mid-game spiderling to allow the new features to be used sooner. Simpler alternative to AAI Programmable Vehicles. Allows creating patrols for Lex's Aircraft.
Mods introducing new content into the game.
Some items never found a use. But this time everything will change. Cook the fish and barely survive the effects of a 3rd degree burn, launch an attack on the biter with our latest developments. The very mod that will make you concrete addiction! Because now you have a personal combat concrete mixer! (intelligence not included). Raid the biter with your new (and the only) friend and machine gun! By connecting millions of materials through new assemblers, ̶d̶e̶s̶t̶r̶o̶y̶ improve your world beyond
Mods introducing new content into the game.
Adds spells, mana, spirit, magic. (+10 fancy spells with customization) (Currently, the mod isn't so stable for multiplayer) Author: OwnlyMe Modified by ZwerOxotnik Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Mods introducing new content into the game.
you really, really shouldn't play with matches, you know? Pipes and storage tanks and stuff will catch fire and explode
Small changes concerning balance, gameplay, or graphics.
Spidertron? Nah, they're mere Insectitrons. Early-Mid Tier Spidertrons for all your spider needs.
Mods introducing new content into the game.
This mod adds Akimbo Weapons. It also adds a Minigun for the Late Game. Every Weapon needs to be first researched. The Minigun is based on Mete´s Minigun.
Mods introducing new content into the game.
Mods introducing new content into the game.
Grenade launcher with various ammunition types and available as hand weapon, turret, spidertron, tank and armor equipment. Some of all ammunition: Frag, Armor-piercing, Cluster, Acidic, Plasma, Thermobaric, Incendiary, High-Explosive, Plutonium etc.
Mods introducing new content into the game.
Adds Wooden Walls and floors to the game, great for early game death world survival before you can reach stone walls, and gives you a use for wood
Mods introducing new content into the game.
Bigger, better power armors; with a bigger grid (14x14)/(20x20) and larger inventory bonus (+50)/(+60), also adds various equipment and alternatives to light and heavy armor with inventory bonus (+10)/(+20). Compatible with Base Game and Space Age DLC.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
At night, bugs can hatch out of any patch of unlit dirt. Defend against attacks from all sides.
Small changes concerning balance, gameplay, or graphics.
Extension with super reinforced walls. Can be usefull with rampant arsenal mods.
Mods introducing new content into the game.
Adds a B-17. In combination with the AircraftRealism mod you will be able to fly above your enemies, dropping bombs on them. When you reach the takeoff speed, the plane gets invincible to everything except 'flak' damage and looses it's collision with everything.
Mods introducing new content into the game.
Mods introducing new content into the game.
Disables Ammo Slot Cycleing for Spidertrons, (un)fortunatly also effects auto targeting.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds uranium artillery shells to send something a little extra to the biters.
Mods introducing new content into the game.