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Adds Rubber and Resin to the game! Breed trees to find resin in Greenhouses and smelt resin into Rubber to make better belts and vehicles. This works K2's own greenhouse and recipes.
Mods introducing new content into the game.
Provides stacking and or crating recipes for some Space Exploration items. Now compatible with SE v0.6!
Mods introducing new content into the game.
A modified version of "Schall Recipe Scaling" with a much greater recipe multiplier limit. Also without the stack size limit on recipes. All credit goes to Schall for the original mod, I just changed some numbers.
Mods introducing new content into the game.
Give an extra technologie with alien recipes for space exploration mod
Mods introducing new content into the game.
Work in progress mod, but in a playable state with vanilla. Replaces vanilla ore patches with real counterparts (recipes and such may not be balanced properly yet) Ore ratios are fetched from http://webmineral.com Full compatibility with other ore mods will be added in an later update
Mods introducing new content into the game.
KILL ALIENS FOR BOOST Give extra technologies and weapons with alien recipes. Try it for fun. Gifts : ° techno joker fiole : incolor substance ; mix this substance with an colored fiole and you got a lot of fiole with this color. ° five techno for lab speed (max +1250%) ° five techno for robot speed (max +1500%) ° five techno for robot storage (max +10) ° one weapon and two munition for frost/defrost enemies ° crazy autonomy : uranium fuel cell alien : 8TJ ; ° crazy speed :...
Mods introducing new content into the game.
Fork of https://mods.factorio.com/mod/Construction_Droneslk which is a fork of https://mods.factorio.com/mod/Construction_Drones. Changes: * Drone speed halved. * Drone recipe more expensive. * Players starts with only a single drone instead of 10.
Mods introducing new content into the game.
Provides stacking and or crating recipes for some Space Exploration items. New feature: automatically replace non-space loaders with space loaders in space maps. Normally works only if added to the map, if it was already in, set the mod setting to on-configuration-changed. Compatible with Deadlock stacked recipes: enable the mod setting to stack additional items. Fork changes: Stacking recipes for low density structure and heat shielding have been moved to the...
Mods introducing new content into the game.
Adds minimalist 1x1 loaders and stacking beltboxes for 5x belt compression for ores, plates and some intermediate products. Fork changes: A few stacking recipes moved from tech Stacking 2 to Stacking 1. That includes: copper cable, green circuit, gear wheel and iron stick. Battery stacking recipe moved from Stacking 3 to Stacking 2.
Mods introducing new content into the game.
Tiny Start addon that adds recipes for Tiny Armor Mk0, and an upgrade from Tiny Armor Mk2 to Modular Armor.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Changes the recipe of Green, Red, and Blue Circuits to output X2
Mods introducing new content into the game.
Provides stacking and or crating recipes for some Bio Industries items.
Mods introducing new content into the game.
Adds some functions, modes, tools, items, recipes and technologies.
Mods introducing new content into the game.
Unlocks a worse recipe for landfill early game, for getting around watery maps
Mods introducing new content into the game.
Originally just added mining drones and mining depots. Now you can customize the recipe cost!
Mods introducing new content into the game.
This mod changes the recipe for the steel furnace to use the stone furnace as ingredient and to have lower steel and stone brick requirements.
Mods introducing new content into the game.
Edit to the terran mod making the recipes and technologies not so absurd
Mods introducing new content into the game.