chembot

Mods by chembot

Chems AAI FactorioExtendedPlus Fix

by chembot

Fixes an issue between factorio extended plus and aai.

Utilities
3 years ago
1.1
504

Chem's Early Landfill

by chembot

Unlocks a worse recipe for landfill early game, for getting around watery maps

Content
1 year, 7 months ago
1.1
216

Chem's Circuit Processing

by chembot

A modified version of the original Circuit Processing to fix configurability for compatibility. A mod for Bob's mods. Reintroduces green to red to blue circuit progression. New circuits result in overall increased resource usage. Reduces module count and types.

Tweaks
3 years ago
1.0 - 1.1
197

Chems Infinite Tech Fix

by chembot

Fixes infinite tech compatibility issues. Fixes the error Infinite research followed by level x.

3 years ago
1.1
176

Chem's Biter Archipelago

by chembot

Large landmasses in an endless ocean, with biters to fight. Adds the challenge of limited space and biters without making larger modpacks completely unplayable with biters on.

Scenarios
1 year, 7 months ago
1.1
154
Environment

Chem's MSP Softlock Fix

by chembot

A mod that fixes the two annoying softlocks that you get from MSP with bobs+angels

Utilities
3 years ago
1.0 - 1.1
137

Chem's Science Shuffle (fork of Al's Science Shuffle)

by chembot

A fork of the original Al's Science Shuffle with some errors fixed and features added. Mainly compatibility with MSP (the 30 science pack mod) Randomizes science ingredients while keeping complexity and total resources balanced. This is my first time writing lua dont be suprised if it dosent work too well. Edit settings at your own risk. All credit for the actual heavy lifting goes to Al, I just added a few features.

3 years ago
0.18 - 1.1
72

Chems Upgrade Target Fix

by chembot

Removes quick replace upgrade target groups for inserters, ammo and electric turrets, offshore pumps, boilers, lamps, heat pipes and generators, to avoid mod compatibility issues.

Utilities
1 year, 9 months ago
1.1
53