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Mods introducing new content into the game.
Mods introducing new content into the game.
This mod tweaks the speed of ZEarlyBots to always be the same, slow speed. This mitigates an issue with the base mod where, when the bots were out of power, their reduced speed appears to cause a round down to zero, causing them to get stuck.
Mods introducing new content into the game.
Unlock the hidden potential in every stone. **Rare Earths - BRICS in Factorio SpaceAge (base)** is a foundational mod that introduces a new layer of industrial chemistry, challenging you to master catalytic processing and resource efficiency as you prepare for interplanetary expansion. Turn common rock into the cornerstone of a high-tech industrial empire. Master the art of geochemical analysis and acid leaching to produce high-purity Cerium Ox
Mods introducing new content into the game.
Mix fuels together to get standardized fuel. Optionally, for more efficiency. Now with recipe compatibility for pyanodons. icons created by Freepik - Flaticon
Mods introducing new content into the game.
Mods introducing new content into the game.
Fork of abandoned mod Rampant Arsenal. Ported to Factorio 2.0 Adds a variety of weapons to wage war. Adds Additional Turrets, Ammo Types, Landmines, Equipment, Capsules, Walls, Vehicles. Origninal mod is Rampant Arsenal https://mods.factorio.com/mod/RampantArsenal?from=search
Mods introducing new content into the game.
Two new quality levels for a total of seven. Higher qualities become harder to attain, but the ceiling becomes much higher.
Mods introducing new content into the game.
Performant, semi-realistic power distribution overhaul. Power poles can explode if the total electrical consumption on the network is too high. Use transformers to separate networks so that subnetworks do not take more power than they can handle.
Mods introducing new content into the game.
An alternative to flare stack/voiding fluids. The Fluid Memory Unit can store an infinite amount of any liquid or gas. The more fluid you store, the more power it will require!
Mods introducing new content into the game.
Part of the Stellar Horizons modpack. Includes mods that add more difficulty
Mods introducing new content into the game.
This mod adds Corrundum, a planet centered around the chemistry of Sulfur.
Mods introducing new content into the game.
This mod adds Secretas and Frotzeta. Secretas is a gas giant. Frozeta is one of its planet sized moons. Frozeta is challenge planet - recycle spaceship scrap - like an ugly love child of Fulgora and Aquilo
Mods introducing new content into the game.
Reworks crafting promethium science to yield more productivity while traveling further from the solar system edge to the shattered planet. Greater risk should provide greater reward.
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes a craftable flag for us Glebanites, the Forever New Emblem, the Global Flag of Gleba. Does NOT require space age. All Glebas are welcome. :)
Mods introducing new content into the game.
Adds an infinite technology to increase research speed
Mods introducing new content into the game.
When landing on Vulcanus, you actually land on the territory of a dead demolisher!
Mods introducing new content into the game.
Adds two new rocket part types; the Advanced Rocket Part and, if Space Age is enabled, the Interplanetary Rocket Part. Both of these make rockets cheaper in exchange for more complex production lines
Mods introducing new content into the game.
Science packs retexture made by AI (ChatGPT) Just test release to grab some feedback. TEXTURES WILL BE IMPROVED!!! I hope... :D If you hate AI work, you can find the discussion thread here :D
Mods introducing new content into the game.