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Downgrades modules elsewhere and leaves construction requests so the current setup can use them.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds critical information onto the tooltip of items, recipes, and entities.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows specific buildings in description to be constructed in space by removing placement restrictions.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hello there, here is my QOL modpack for you (There are no game-breaking or immersion-breaking mods here).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a crafting tab-like GUI to quickly add/remove logistic requests by clicking, shift-clicking or right-clicking.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Use the GPS tool to set direction to any existing tag or a temporary tag named 'gps-destination' and an arrow will point in that direction until the destination has been reached. Compatible with Map tag teleport.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Use the Map Tag tool to teleport either to an existing tags, or any location on the map. Compatible with Map tag GPS.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Spidertron - [E]xtra [T]weaks & [C]apabilities adds utilities for the spidertron like a docking port, a launcher, spidertron automation and more.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A companion mod to UPS-intensive warehouses. Makes them more friendly to inserter logic. Desinged as a more "vanilla" alternative to Memory Storage.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is a mod for factorio that checks the visible railway in realtime and checks whether the signal placement is correct.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
auto built entity, craft item, repair item, fill firearm, fill fuel. increase artillery, character, inserter, laboratory, mining bonus. start with radar, robot.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
If you need to move some tiles over the deconstruction order stayed if a tile remains the same.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Look at the thumbnail, did the situation apply to you? You may be entitled to financial compensation.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Attach a 'sticker' label to a vehicle. Through integration, labels can be added to locomotives or cargo-wagons randomly.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.