Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds medium and high power lamps that use more power to illuminate a larger area. Includes slightly altered vanilla textures.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Doubles notice_textbox maximal_width, specifically to make script errors easier to read.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Lists all product names in recipe description if there are more than one product in the recipe.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Take a series of screenshots steadily zooming out from a location
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A small laser projector for aligning stuff. Place it on the ground, rotate, set color and range.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The chests pickup the loot about them, default working radius = 6; Pro: - can use circuit signals as filter for looting and changing the searching position (signals X and Y or R and A as radius and angle); - good UPS optimisation, works in multiplayer and with multiple forces - pickup tower mod, auto cleanup
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Let's you respawn next to your car or at least on the same surface. (Languages: English, Deutsch, 日本語)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A way for players to apply their crafting item layout to their logistics window
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Big Storage Tank for your fluids.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Additional EvoGUI Sensor which shows the research progress and estimated time of completion. ETC-calculation by Grokzen.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes the logistic and construction bots by replacing their graphic with an entirely transparent one.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.