Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Player will spawn as Spidertron every time. Spidertron's death is explosive. Based on PyroFire's Cartorio.
Scenarios, maps, and puzzles.
Intended to be played with all dependencies & use default mod settings. Select Project Corona Map Generator Setting.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
DEPRECATED since Factorio 1.1 added this functionality in vanilla. Spidertron units can be attached to players via the remote to automatically follow the player.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Assigns simple shapes to the coloured signals to assist colour-impaired players.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Inspired by (and with the permission of) Caledorn, our Tentacle Lord, this mod replaces the normal 'console message' game sound with Caledorn's improved version from a hilarious collaboration with KatherineOfSky (see related link).
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
I removed the two power techs from this for my own game. All credit goes to ThePlash for making the mod
Modifies the speed of belt tiers in More Belt Tiers to a linear increase of 15 items/sec (speed of tier 1) per tier. For anyone who feels MBT belts are too fast to fit in with vanilla.
Collections of mods with tweaks to make them work together.
The rails are always destroyed by bugs.This mod can make your rail,train-stop,rail-signal,rail-chain-signal nearly invincible.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Empties all inventory slots when starting a new world. In multiplayer worlds it also removes them when joining for the first time
A quick re-texture of the iron plate to celebrate the release of Factorio one point 0! Enjoy your hypetrains!
Small changes concerning balance, gameplay, or graphics.
Expands the player's base inventory size by a customizable amount. By default, adds an additional 40 slots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reduces the size of the borders around menus and the toolbar, giving you more screen space. Also centers those darn arrows on the quickbar!
Small changes concerning balance, gameplay, or graphics.
A factorio mod based game, players need to learn how to live on a long way, struggling with food, water, coldness, hotness and biters attacks.
Scenarios, maps, and puzzles.