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Educational mod for Tokyo University of Science (Japanese only) 本Modは東京理科大学創域理工学部経営システム工学科における経営工学実験Cでの利用を想定しています。チーム生産シナリオをベースに、ロケットの打ち上げまでを簡易的に体験します。ロケット打ち上げシナリオでは、ロケットの打ち上げが勝利条件になっています。 This Mod is intended for use in Management Engineering Experiment C in the Tokyo University of Science. Based on the team production scenario, this is a simplified experience up to the launch of a rocket. In the rocket launch scenario, the launch of the rocket is the victory condition.
Scenarios, maps, and puzzles.
Better nuke graphics, light effects and sounds. This is a fork of Mushroom Cloud by Arcitos with all radiation-related code and assets removed. Also try the Atomic Land Mines and the Atomic Artillery Shells Mods!
Small changes concerning balance, gameplay, or graphics.
Adds Atomic Land Mines. Crafted from a standard Land Mine plus an Atomic Bomb. Settings to adjust crafting and research cost. Also try Atomic Artillery Shells Mod!
Mods introducing new content into the game.
Adds Atomic Artillery Shells. Crafted from a standard Artillery Shell plus an atomic bomb. Settings to adjust crafting and research cost. Also try Atomic Land Mines Mod!
Mods introducing new content into the game.
Large total conversion mods.
Adds protoss buildings from StarCraft. continuation of my pylons mod(stone&coal enrichment intergrated and will be maintained here)
Mods introducing new content into the game.
Anti-materiel Rifle from Krastorio 2. A slow-firing, high-damage rifle that has an extended range.
Mods introducing new content into the game.
Meta Package for my modpack on my current streaming series. Watch it on https://twitch.tv/karosieben
Collections of mods with tweaks to make them work together.
This mod alters existing pipes. You will need another mod to add new pipes. Allows you to place pipes of different materials next to each other without them connecting. Designed as a less fancy alternative to advanced fluid handling, without the recipe complexity of flow control.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Translations for other mods.
A potent ore teeming with useful resources - Ported to Krastorio 2 from Krastorio Legacy.
Mods introducing new content into the game.
Send spidertrons on patrols and automatically load and unload them using docks. Adds mid-game spiderling to allow the new features to be used sooner. Simpler alternative to AAI Programmable Vehicles. Allows creating patrols for Lex's Aircraft.
Mods introducing new content into the game.
Your buildings and other structures now have some damage resistance, productivity, speed and efficiency when built over stone and concrete tiles! Can also be used to reinforce vehicles, robots and players as well as adjusting the additional foundation stats to your liking. Easily configurable/mod compatible.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hit the ground running with a spidertron, robots, and more in your next game! This mod is meant for players who have already beaten the game at least once.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds 19 PVP/PVE scenarios. Includes tons of admin options, diplomacy, team management, survival waves, a market system, and some solo compatible modes.
Scenarios, maps, and puzzles.
Automate blueprints to build a self-expanding factory. Fork of Recursive Blueprints with new features.
Mods introducing new content into the game.
Adds underground mines, randomly extracting ores in bulk. (warning loaders required at higher tiers). version 2.1.1: moderate patches from feedback.
Mods introducing new content into the game.