Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
Adds plutonium (which is blue, of course!) in order to make the nuclear fuel cycle a bit more complex.
Mods introducing new content into the game.
For PwerPoles haters!!! Factorio v2 + Space Age! Large Power Pole that spans over 64x64.
Mods introducing new content into the game.
Adds heated water sources and various kinds of generators to convert geothermal energy into usable power.
Mods introducing new content into the game.
Atomic Overhaul is a mod for Factorio adding new nuclear fuels, recipes and technologies to the game. Developed by Xman1109 and fainda.
Mods introducing new content into the game.
Increase the efficiency of Solar panels and Accumulators by progressing through technology!
Mods introducing new content into the game.
Large total conversion mods.
Turns water into a finite, depletable resource in Factorio 2.0+. Waterbodies shrink visually as pumps drain them, regenerate over time, and can be extended with waterfill technology.
Small changes concerning balance, gameplay, or graphics.
An expansion modmod for Bob's. Includes lots more chemistry, some weapons, enhancements for nuclear production, and various balance changes.
Large total conversion mods.
Streamlined fork of Thermal Solar Power by MarximusMaximus and others. Contains the basic thermal solar panel (+ large version for better performance), heat exchanger & heat pipe. A new heat loss mechanism has been added, along with various features, visual updates, settings and new mod compat. The mod is carefully balanced for vanilla, but can be configured.
Mods introducing new content into the game.
Reactor overhaul. Adds fuel and control rods, allowing you to build highly energy dense reactors.
Mods introducing new content into the game.
An overhaul mod that makes everything burner. Does not add or remove items. This is meant to be played with vanilla or added to another mod/overhaul.
Large total conversion mods.
This mod adds high-discharge accumulators for decoupling power networks.
Mods introducing new content into the game.
Mods introducing new content into the game.
The spaceship is wrecked, but thankfully the Auxiliary Power Unit is still working and can be used as a tiny infinite power source generator.
Small changes concerning balance, gameplay, or graphics.
Adds power satellites, which can be launched with the rocket silo to generate power and beam it down to receiver stations.
Mods introducing new content into the game.
Large total conversion mods.
Bootleg of PreLeyZero's Turbines++. Now with new 4k IA upscaled textures, balanced costs, fluids, heat exchangers and turbines up to 6.6GW!
Mods introducing new content into the game.
Adds expensive and complicated fusion energy production chains to Factorio. Create huge amounts of energy at the cost of a massive initial investment.
Large total conversion mods.
Collections of mods with tweaks to make them work together.