Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds Loaders. Rewritten add-loader with new loader snapping logic and graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Change the colours of inserters and assemblers to match belt tiers. Idea from https://forums.factorio.com/viewtopic.php?f=15&t=44975
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Automagically collects all the loot, on all surfaces. Useful in combination with artillery. Convenient for mods that add loot when aliens die, like Bob's mods, Necromant, Reika's EndgameCombat, Alien Loot Economy and Alien Space Science. The chest acts now as a passive provider chest and gets unlocked with logistic-robotics tech.
Mods introducing new content into the game.
[QoL] Automatically place rail signals on rails and intersections.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows storing items and fluids in a limitless shared subspace via Clusterio.
Mods introducing new content into the game.
Logistic of all 5dim's mod Logistics network enhanced with tiers of worker robots and powerfull beacons This mod include: - 10 tiers of all worker robots and their roboports
Mods introducing new content into the game.
Mods introducing new content into the game.
Tired of accidentally replacing underground-belts and splitters with transport-belts? Then this small mod is for you. When activated they can't fast-replace each other anymore. For a safer bus building. For Vanilla and for Bob's basic, green and purple belt stuff.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds a storage depot controller designed for use in train stations, which can take large quantities of multiple item types and allow for belt-based dynamic train systems.
Mods introducing new content into the game.
In addition to normal behaviour, all Inserters take fuel from entities containing a burner when they or their drop target have no fuel left.
Mods introducing new content into the game.
Adds the vanilla loaders to the game with customizable recipe difficulty, and with support for cargo wagons via lua scripting. Supports belts added by Bob's Logistics and Ultimate Belts. When installed side-by-side with Loader Redux, will use Loader Redux's snapping logic and train loading. Additionally, with a startup setting, may be used as a dumb mod to simply reskin Loader Redux.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds an additional five tiers of belts to the game, beyond what is currently available from other mods. The fastest belt in this mod is equivalent to 6 express belts.
Mods introducing new content into the game.
This mod adds an additional five tiers of belts to the game, beyond what is currently available from other mods. The fastest belt in this mod is equivalent to 6 express belts. Modified by Owoshima to adjust the bet speeds to achieve close to the new max belt speed; modified by Pankeko to have sweet new graphics.
Mods introducing new content into the game.